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Total War : MEDIEVAL
Medieval II : Total War
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Lord Perhaps On The Roof
a répondu
21-07-2014, 11h55
C'est une erreur de script, il va falloir attendre la mise à jour pour la voir corrigée
. Sinon pour le bug des armures il a déjà été résolu (je crois) il y a quelques pages.
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Annuler
Radiore
a répondu
20-07-2014, 23h31
Bonjour,
J'ai des problèmes assez gênant, j'ai actuellement fait 2 partis, une avec le MORDOR et une autre avec ISENGARD. Pour le Mordor le jeu crash systématiquement au tour 51 lorsque je passe mon tour sur une faction précise, et pour Isengard c'est pareille sauf que ça se passe au tour 75. Le jeu crash avec pour message "medieval 2 has encounterend an unexpectable error" ou un truc du genre. J'ai tous désinstaller et réinstaller en gardant les save et j'ai eu le même problème.... En plus de ça avec aucune des factions j'ai eu accès aux casernes améliorer.
Spoiler:
00:10:46.465 [system.rpt] [always] CPU: SSE2
00:10:46.465 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
00:10:46.495 [system.io] [always] mounted pack packs/data_0.pack
00:10:46.528 [system.io] [always] mounted pack packs/data_1.pack
00:10:46.549 [system.io] [always] mounted pack packs/data_2.pack
00:10:46.579 [system.io] [always] mounted pack packs/data_3.pack
00:10:46.597 [system.io] [always] mounted pack packs/data_4.pack
00:10:46.605 [system.io] [always] mounted pack packs/localized.pack
00:11
5.421 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction timurids has gap in building prior to huge_stone_wall
00:11
5.421 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction teutonic_order has gap in building prior to huge_stone_wall
00:11
5.421 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction aztecs has gap in building prior to huge_stone_wall
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction timurids has gap in building prior to fortress (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction timurids has gap in building prior to citadel (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction saxons has gap in building prior to fortress (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction saxons has gap in building prior to citadel (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction egypt has gap in building prior to fortress (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction egypt has gap in building prior to citadel (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction mongols has gap in building prior to fortress (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction mongols has gap in building prior to citadel (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction ireland has gap in building prior to fortress (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction ireland has gap in building prior to citadel (unavailable at level zero)
00:11
5.422 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction teutonic_order has gap in building prior to fortress (unavailable at level zero)
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction teutonic_order has gap in building prior to citadel (unavailable at level zero)
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction aztecs has gap in building prior to fortress (unavailable at level zero)
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction aztecs has gap in building prior to citadel (unavailable at level zero)
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction england has gap in building prior to fortress
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction england has gap in building prior to citadel
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction poland has gap in building prior to fortress
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction poland has gap in building prior to citadel
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction france has gap in building prior to fortress
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction france has gap in building prior to citadel
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction hre has gap in building prior to fortress
00:11
5.423 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction hre has gap in building prior to citadel
00:11
5.424 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction portugal has gap in building prior to fortress
00:11
5.424 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction portugal has gap in building prior to citadel
00:11
5.424 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction papal_states has gap in building prior to fortress
00:11
5.424 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction papal_states has gap in building prior to citadel
00:11
5.424 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction ents has gap in building prior to fortress (unavailable at level zero)
00:11
5.424 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction ents has gap in building prior to citadel (unavailable at level zero)
00:11:50.018 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
00:12:27.938 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
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PetitPoucet
a répondu
19-07-2014, 12h06
Alors un grand bravo pour ce nouveau patch!!!
Avec quelques amis nous continons d'ecumer le multi et clairement les choses se sont grandement ameliorees.
Les couts des unites est juste parfait et avec quelques regles specifiques (budget, certaines unites ban) les parties sont tres bien balancees.
Comme toujours nous avons releve quelques bugs et defaut qui gagneraient a etre corriges meme si je le repete encore, le mod atteint un niveau qualitatif sans egal :
- Certaines factions provoquent des crashs en bataille multi ( Shadow of Mirkwood, Sylvian elves).
- Entre chaque game, il est necessaire de supprimer la virtualstore ou bien (si pas de virtualstore) supprimer des fichiers specifiques dans le repertoire source.
- Il y a 3 factions naines quasi indentiques et 3 factions elfes. Serait-il possible de supprimer une naine et une elfe afin d'introduire en multi les factions Harad et Rhun qui sont d'excellentes factions. Ca ajouterait clairement de la diversite.
- Les hallebardiers orc des Monts Brumeux sont bugges et refusent de se deplacer. Cela est fort problematique vu qu'ils sont l'unites lourde indispensable pour cette faction.
- Les dunlendings et Enedwaith ont clairement ete trop nerfes. Ils sont malheureusement injouables en multi tant ils sont mauvais.
- Les elfes d'Imladris (avec un budget de 15000) sont invincibles. Nous avons du les limiter a une seule cav et un seul piquier d'Imladris tant ils roulent sans difficule sur toutes le autres factions
Encore une fois, merci aux dev pour le magnifique travail effectue sur ce mod.
Pour les interesses et pour les dev, j'upload regulierement certaine de nos games sur le mod. Voila la derniere en date (Mordor, Nains d'Ered Luin)
Dernière modification par
PetitPoucet
,
19-07-2014, 12h17
.
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Annuler
Youpla_boum
a répondu
16-07-2014, 17h22
Petit problème à signaler, j'ignore si cela a déjà été fait :
Lors d'un siège (Rhun vs Carvarad tenu par Dorwinion, murs de bois avec chemin de ronde) j'ai envoyé des troupes assaillir les murs avec des échelles. Problèmes : après qu'environ un tiers ait pris pied sur les murs, les soldats cessent de grimper à l'échelle, et le groupe entier ne fait plus rien, ne se bat plus, ne bouge plus, et n'obéit plus aux ordres.
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Ptuapater
a répondu
14-07-2014, 23h37
Merci arrandir, en supprimant les string.bin, le jeu se lance correctement mais le bug n'est pas resolu ...
Lorsque je détruit une faction ennemis (Içi l'Isengard) le jeu plante et retour bureau.
Je re-poste mon log :
Spoiler:
21:40:26.719 [system.rpt] [always] CPU: SSE2
21:40:26.719 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
21:40:26.723 [system.io] [always] mounted pack packs/data_0.pack
21:40:26.723 [system.io] [always] mounted pack packs/data_1.pack
21:40:26.723 [system.io] [always] mounted pack packs/data_2.pack
21:40:26.724 [system.io] [always] mounted pack packs/data_3.pack
21:40:26.724 [system.io] [always] mounted pack packs/data_4.pack
21:40:26.725 [system.io] [always] mounted pack packs/localized.pack
21:40:30.484 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction timurids has gap in building prior to huge_stone_wall
21:40:30.484 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction teutonic_order has gap in building prior to huge_stone_wall
21:40:30.484 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction aztecs has gap in building prior to huge_stone_wall
21:40:30.484 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction timurids has gap in building prior to fortress (unavailable at level zero)
21:40:30.484 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction timurids has gap in building prior to citadel (unavailable at level zero)
21:40:30.484 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction saxons has gap in building prior to fortress (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction saxons has gap in building prior to citadel (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction egypt has gap in building prior to fortress (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction egypt has gap in building prior to citadel (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction mongols has gap in building prior to fortress (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction mongols has gap in building prior to citadel (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction ireland has gap in building prior to fortress (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction ireland has gap in building prior to citadel (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction teutonic_order has gap in building prior to fortress (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction teutonic_order has gap in building prior to citadel (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction aztecs has gap in building prior to fortress (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction aztecs has gap in building prior to citadel (unavailable at level zero)
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction england has gap in building prior to fortress
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction england has gap in building prior to citadel
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction poland has gap in building prior to fortress
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction poland has gap in building prior to citadel
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction france has gap in building prior to fortress
21:40:30.485 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction france has gap in building prior to citadel
21:40:30.486 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction hre has gap in building prior to fortress
21:40:30.486 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction hre has gap in building prior to citadel
21:40:30.486 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction portugal has gap in building prior to fortress
21:40:30.486 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction portugal has gap in building prior to citadel
21:40:30.486 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction papal_states has gap in building prior to fortress
21:40:30.486 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction papal_states has gap in building prior to citadel
21:40:30.486 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction ents has gap in building prior to fortress (unavailable at level zero)
21:40:30.486 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
Building DB error - faction ents has gap in building prior to citadel (unavailable at level zero)
21:40:48.391 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
21:43
6.864 [game.script] [error] Script execution error for <unit_deploy_stakes>, at line 41346, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'unit_deploy_stakes': unit 'a2u1' does not have the stakes ability.
21:43
6.864 [game.script] [error] Script execution error for <unit_deploy_stakes>, at line 41360, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'unit_deploy_stakes': unit 'a2u3' does not have the stakes ability.
22:10:25.085 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
00:11:45.974 [game.script] [error] Script execution error for <label_unit>, at line 35248, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.975 [game.script] [error] Script execution error for <label_unit>, at line 35249, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.975 [game.script] [error] Script execution error for <label_unit>, at line 35250, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.975 [game.script] [error] Script execution error for <label_unit>, at line 35251, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.975 [game.script] [error] Script execution error for <label_unit>, at line 35252, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.975 [game.script] [error] Script execution error for <label_unit>, at line 35253, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.975 [game.script] [error] Script execution error for <label_unit>, at line 35254, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.975 [game.script] [error] Script execution error for <label_unit>, at line 35255, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35256, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35257, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35258, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35259, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35260, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35261, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35262, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35263, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35264, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.976 [game.script] [error] Script execution error for <label_unit>, at line 35265, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u3'.
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u4'.
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u5'.
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u6'.
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u7'.
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u8'.
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u9'.
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u10'.
00:11:45.977 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u11'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u12'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u13'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u14'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u15'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u16'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u17'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u18'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u19'.
00:11:45.978 [game.script] [error] Script execution error for <define_unit_group>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u20'.
00:11:45.979 [game.script] [error] Script execution error for <label_unit>, at line 35322, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
00:11:45.979 [game.script] [error] Script execution error for <define_unit_group>, at line 35323, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a5u1'
00:11:46.452 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35871, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236712664'.
00:11:46.452 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35872, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236712872'.
00:11:46.452 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35873, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236712888'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35874, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236713352'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35875, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236713432'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35876, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236713496'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35877, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236714952'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35878, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236714728'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35882, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715208'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35883, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715480'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35884, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715096'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35885, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715240'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35886, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715224'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35887, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715128'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35888, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715336'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35889, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715352'.
00:11:46.453 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35890, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715368'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35891, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715688'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35892, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715704'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35893, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715720'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35894, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715752'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35895, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715800'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35896, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715768'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35897, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715848'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35898, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715784'.
00:11:46.454 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 35899, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '1236715816'.
00:34:28.232 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
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malwabar
a répondu
14-07-2014, 20h16
Juste un petit bug en passant : les Rudhaur swordsmen n'ont pas de bouclier (ils tendent leurs bras comme si ils en avaient)
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Arandir Tur-Anion
a répondu
14-07-2014, 19h12
Justement, il faut les supprimer. Ils vont se refaire, ne t'inquiète pas
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Ptuapater
a répondu
14-07-2014, 18h22
Euh, personnellement je n'en ai pas supprimé, je poste donc un screen de mon virtualStore/Programs Files(x86)/SEGA/M2TW/mods/Thirs_age_3/data/text
Spoiler:
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Arandir Tur-Anion
a répondu
14-07-2014, 17h41
Tu as supprimés tes fichiers string.bin (dans data\text), vérifie au pire le virtual store
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Ptuapater
a répondu
14-07-2014, 17h12
Je viens d'installer le patch et le correctif.
Cette fois le jeu reveins au bureau des le chargement, je viens d'essayer plusieur fois :
- Je lance l'application
- JE vois un ecran noirs
- je vois l'ecran de chargement de DaC durant 1s
- retour bureau avec pas de message
Voici mon log :
Spoiler:
18
8:47.392 [system.rpt] [always] CPU: SSE2
18
8:47.393 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
18
8:47.396 [system.io] [always] mounted pack packs/data_0.pack
18
8:47.396 [system.io] [always] mounted pack packs/data_1.pack
18
8:47.397 [system.io] [always] mounted pack packs/data_2.pack
18
8:47.397 [system.io] [always] mounted pack packs/data_3.pack
18
8:47.398 [system.io] [always] mounted pack packs/data_4.pack
18
8:47.398 [system.io] [always] mounted pack packs/localized.pack
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Arandir Tur-Anion
a répondu
14-07-2014, 16h04
C'est une erreur de script. As tu bien installé tous les correctifs ? Et dans ce cas, recommence une campagne
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Ptuapater
a répondu
14-07-2014, 14h56
Bonjour;
Je viens vous voir pour un crash de DaC lorsque je détruis une faction adverse (Quand l'IA en detruit une, le jeu ne plante pas je crois).
J'ai eu le meme probleme avec plusieurs faction :
- Val of dorwinion qui prend la dernière ville de la Rhun
- L'isengard lorsque qu'elle tue le dernière membres de l'arbre généalogique du rohan
- Le rohan en Tuant le dernier membres de l'arbre généalogique et capturant leur dernier village.
Je vous envoie mon log :
Spoiler:
14:57:14.639 [system.rpt] [always] CPU: SSE2
14:57:14.640 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
14:57:14.644 [system.io] [always] mounted pack packs/data_0.pack
14:57:14.644 [system.io] [always] mounted pack packs/data_1.pack
14:57:14.645 [system.io] [always] mounted pack packs/data_2.pack
14:57:14.645 [system.io] [always] mounted pack packs/data_3.pack
14:57:14.646 [system.io] [always] mounted pack packs/data_4.pack
14:57:14.646 [system.io] [always] mounted pack packs/localized.pack
14:57:34.593 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction normans has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.593 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction turks has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction timurids has gap in building prior to huge_stone_wall
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction teutonic_order has gap in building prior to huge_stone_wall
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction aztecs has gap in building prior to huge_stone_wall
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction united has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction normans has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction turks has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction timurids has gap in building prior to fortress (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction timurids has gap in building prior to citadel (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction saxons has gap in building prior to fortress (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction saxons has gap in building prior to citadel (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction egypt has gap in building prior to fortress (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction egypt has gap in building prior to citadel (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction mongols has gap in building prior to fortress (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction mongols has gap in building prior to citadel (unavailable at level zero)
14:57:34.594 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction ireland has gap in building prior to fortress (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction ireland has gap in building prior to citadel (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction teutonic_order has gap in building prior to fortress (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction teutonic_order has gap in building prior to citadel (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction aztecs has gap in building prior to fortress (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction aztecs has gap in building prior to citadel (unavailable at level zero)
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction england has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction england has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction poland has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction poland has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction france has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction france has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction hre has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction hre has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction portugal has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction portugal has gap in building prior to citadel
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction papal_states has gap in building prior to fortress
14:57:34.595 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction papal_states has gap in building prior to citadel
14:57:34.596 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction ents has gap in building prior to fortress (unavailable at level zero)
14:57:34.596 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction ents has gap in building prior to citadel (unavailable at level zero)
14:57:34.596 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 14372, column 2
Building DB error - faction united has gap in building prior to restored_crypts (unavailable at level zero)
14:57:34.715 [script.err] [error] Script Error in mods/Third_Age_3/data/descr_missions.txt, at line 1471, column 1
No or invalid resource type specified
14:57:37.049 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 15284, column 43
Building level name printing_press not found as a level in building database
14:57:37.050 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 15295, column 43
Building level name bimaristan not found as a level in building database
14:57:37.387 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7428, column 43
Building level name bimaristan not found as a level in building database
14:57:37.388 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7503, column 43
Building level name printing_press not found as a level in building database
14:57:37.389 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 7858, column 40
Building level name bimaristan not found as a level in building database
14:58:51.227 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2135, column 130
You already have a faction leader
14:58:51.391 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3754, column 1
The character record Lord Glorfindel is set as faction heir but is not in the family tree.
14:58:51.516 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 5241, column 1
The character record Chieftain Agorolg is set as faction heir but is not in the family tree.
14:58:51.518 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 5354, column 1
The character record Chieftain Lagbug is set as faction heir but is not in the family tree.
14:58:51.706 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 6615, column 12
You have chosen an invalid tile(505, 482) for the settlement of Forodwaith.
It will mean not being able to reach this settlement and is a bug.
For now we'll ignore it.
14:59:21.412 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
14:59:22.849 [game.script] [error] Script execution error for <kill_character>, at line 116, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Character "the doesn't exist.
14:59:30.940 [game.script] [error] Trigger processing error in <disinherited>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
14:59:30.940 [game.script] [error] Trigger processing error in <inherited>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
15:11:36.679 [game.script] [error] Trigger processing error in <spymaster_vnv_trigger>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
15:14:47.261 [game.script] [error] Script execution error for <kill_character>, at line 116, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Character "the doesn't exist.
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30971, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30972, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30973, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30974, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30975, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30976, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30977, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30978, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30979, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30981, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30982, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30983, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.178 [game.script] [error] Script execution error for <label_unit>, at line 30984, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.179 [game.script] [error] Script execution error for <label_unit>, at line 30985, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.179 [game.script] [error] Script execution error for <label_unit>, at line 30986, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.179 [game.script] [error] Script execution error for <label_unit>, at line 30987, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u4'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u5'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u6'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
15:17:27.179 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
15:17:27.180 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
15:17:27.180 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
15:17:27.180 [game.script] [error] Script execution error for <label_unit>, at line 31043, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
15:17:27.180 [game.script] [error] Script execution error for <define_unit_group>, at line 31044, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31735, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725208'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31736, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725064'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31737, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725096'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31738, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601724760'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31739, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725288'.
15:17:27.703 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31740, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725384'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31741, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725688'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31742, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725400'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31743, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725416'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31744, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725736'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31745, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725320'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31746, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725512'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31747, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725816'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31748, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725880'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31749, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725928'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31750, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725976'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31751, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726072'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31752, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726760'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31753, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726616'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31758, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726504'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31759, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726488'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31760, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726520'.
15:17:27.704 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31761, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727160'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31762, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726792'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31763, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727176'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31764, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726840'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31765, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726856'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31766, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727192'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31767, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727208'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31768, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726904'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31769, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727352'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31770, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727400'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31771, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727736'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31772, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727528'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31773, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727704'.
15:17:27.705 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31774, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727592'.
15:25:51.453 [game.script] [error] Script execution error for <label_unit>, at line 30971, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.453 [game.script] [error] Script execution error for <label_unit>, at line 30972, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.453 [game.script] [error] Script execution error for <label_unit>, at line 30973, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30974, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30975, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30976, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30977, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30978, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30979, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30980, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30981, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30982, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30983, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30984, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30985, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30986, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <label_unit>, at line 30987, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
15:25:51.454 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u4'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u5'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u6'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u7'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u8'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u9'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u10'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u11'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u12'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u13'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u14'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u15'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u16'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u17'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u18'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u19'.
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 30989, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a4u20'.
15:25:51.455 [game.script] [error] Script execution error for <label_unit>, at line 31043, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
15:25:51.455 [game.script] [error] Script execution error for <define_unit_group>, at line 31044, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a6u1'
15:26
6.425 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31736, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725064'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31737, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725096'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31738, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601724760'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31739, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725288'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31740, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725384'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31741, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725688'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31742, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725400'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31743, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725416'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31744, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725736'.
15:26
6.426 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31745, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725320'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31746, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725512'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31747, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725816'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31748, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725880'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31749, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725928'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31750, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601725976'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31751, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726072'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31752, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726760'.
15:26
6.427 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31753, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726616'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31758, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726504'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31759, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726488'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31760, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726520'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31761, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727160'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31762, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726792'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31763, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727176'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31764, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726840'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31765, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726856'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31766, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727192'.
15:26
6.428 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31767, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727208'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31768, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601726904'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31769, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727352'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31770, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727400'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31771, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727736'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31772, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727528'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31773, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727704'.
15:26
6.429 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 31774, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '601727592'.
15:34:39.855 [game.script] [error] Script execution error for <kill_character>, at line 116, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Character "the doesn't exist.
15:43:23.363 [game.script] [error] Script execution error for <kill_character>, at line 116, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Character "the doesn't exist.
15:43:44.733 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
Sur la page de Présentation de Dac, ils disent qu'il faut la version 1.05 kingdoms et la je me pose une question :
J'ai la version gold de M2TW, pas mal de monde dit que la version gold comprend la version 1.05 mais quand je lance les, extension de kingdoms, elles sont en 1.04
de plus, si la version gold comprend la 1.05 pourquoi trouve t'on des patch nommé : 1.05 version gold (telle que celui ci :
http://www.clubic.com/patch-jeux-vid...gold-pack.html
) et pourquoi ces patch font planter M2TW en demandant d'inserer des CD que nous ne possedons pas dans la Version gold ?
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Youpla_boum
a répondu
01-07-2014, 09h56
Si je me rappelle bien ce que disait Aerendir, pas de nouveau patch avant la release.
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fauconaigle
a répondu
30-06-2014, 15h36
ah ce que je vois il faut attandre un nouveaux patch...
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malwabar
a répondu
27-06-2014, 20h57
J'ai un bug avec les hallebardiers gobelins, ils refusent de bouger (les portes étendards de l'unité bougent par contre) et ça fait crasher le jeu systématiquement
EDIT : et sur la carte de la Moria, à droite quand on regarde la porte il y a un passage pour les unités mais il n'y a pas de porte (les unités passent à travers le mur)
Dernière modification par
malwabar
,
28-06-2014, 00h11
.
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