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  • Arandir Tur-Anion
    a répondu
    C'est ce que je pensais, ton script ne se génère pas :

    Couldn't create a script from file mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    Le problème vient des fichiers sons, je pense que le plus simple est que tu retélécharges le mod, et le réinstalle (sans forcément tout désinstaller, même si c'est conseillé)

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  • MisterPiz
    a répondu
    Voilà mon log
    Spoiler:

    23:41:31.333 [system.rpt] [always] CPU: SSE2
    23:41:31.333 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    23:41:31.333 [system.io] [always] mounted pack packs/data_0.pack
    23:41:31.333 [system.io] [always] mounted pack packs/data_1.pack
    23:41:31.333 [system.io] [always] mounted pack packs/data_2.pack
    23:41:31.333 [system.io] [always] mounted pack packs/data_3.pack
    23:41:31.333 [system.io] [always] mounted pack packs/data_4.pack
    23:41:31.333 [system.io] [always] mounted pack packs/localized.pack
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction timurids has gap in building prior to huge_stone_wall
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction teutonic_order has gap in building prior to huge_stone_wall
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction aztecs has gap in building prior to huge_stone_wall
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction timurids has gap in building prior to fortress (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction timurids has gap in building prior to citadel (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction saxons has gap in building prior to fortress (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction saxons has gap in building prior to citadel (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction egypt has gap in building prior to fortress (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction egypt has gap in building prior to citadel (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction mongols has gap in building prior to fortress (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction mongols has gap in building prior to citadel (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction ireland has gap in building prior to fortress (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction ireland has gap in building prior to citadel (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction teutonic_order has gap in building prior to fortress (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction teutonic_order has gap in building prior to citadel (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction aztecs has gap in building prior to fortress (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction aztecs has gap in building prior to citadel (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction england has gap in building prior to fortress
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction england has gap in building prior to citadel
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction poland has gap in building prior to fortress
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction poland has gap in building prior to citadel
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction france has gap in building prior to fortress
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction france has gap in building prior to citadel
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction hre has gap in building prior to fortress
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction hre has gap in building prior to citadel
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction portugal has gap in building prior to fortress
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction portugal has gap in building prior to citadel
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction papal_states has gap in building prior to fortress
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction papal_states has gap in building prior to citadel
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction ents has gap in building prior to fortress (unavailable at level zero)
    23:41:33.937 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
    Building DB error - faction ents has gap in building prior to citadel (unavailable at level zero)
    23:41:53.257 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 6542, column 12
    You have chosen an invalid tile(505, 482) for the settlement of Forodwaith.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    23:41:53.334 [game.script] [error] Script parsing error at line 12322, column 39 in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    Sound event SKHAZAD_HORN is empty.Check for missing audio files.
    23:41:53.334 [game.script] [error] Script parsing error at line 12324, column 9 in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    Couldn't create a script from file mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt

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  • Arandir Tur-Anion
    a répondu
    Je confirme, car je ne vois pas ce qui pourrait empêcher cet événements d'apparaitre, à part une non génération du map.rwm, ou alors ton téléchargement de DaC est corrompu. Au pire envoie moi ton fichier log

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  • MisterPiz
    a répondu
    Non je ne l'ai pas, c'est ça qui est bizarre

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  • Arandir Tur-Anion
    a répondu
    A priori non. Tu as bien un message en début de partie ?

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  • MisterPiz
    a répondu
    Non, ça ne fonctionne toujours pas, mais pour préciser je joue avec la version steam de medieval 2 et kingdom, cela change quelque chose ?

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  • Arandir Tur-Anion
    a répondu
    D'accord. Essaye en donnant les droits d'admins à kingdoms alors

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  • MisterPiz
    a répondu
    Je n'est pas de dossier virtual store en fait, même en faisant apparaitre les fichiers cachés

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  • Arandir Tur-Anion
    a répondu
    Bizarre bizarre. Tu en as profité pour supprimer le Virtual Store (regarde le premier post)

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  • MisterPiz
    a répondu
    Beh j'entame ma dixième réinstallation , mais je pense pas que ça change quoi ce soit hélas .

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  • Imperator-Purple
    a répondu
    Il met arrivé la même chose à plusieurs reprise j'ai du désinstaller totalement MedII et le réinstallé a chaque fois.
    Et crois moi j'ai essayer pas mal de "solutions" et fait pas mal de recherches mais je n'ai trouver aucune vrai solution.

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  • MisterPiz
    a répondu
    Oui j'ai fais tout ce que tu viens de me cité mais j'ai toujours le même soucis

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  • Arandir Tur-Anion
    a répondu
    C'est bizarre ça. Tu as supprimé le fichier map.rwm. Et tu as installé les derniers patchs ?

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  • MisterPiz
    a répondu
    Bonjour, moi j'ai une léger souci, j'ai l'impression que les évènements ne ce déclenchent pas. J'ai joué 30 tours environ et aucun évènements ne c'est manifesté. Je précise, j'ai tout installé correctement.
    Dernière modification par MisterPiz, 25-03-2014, 19h52.

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  • Drusgalis
    a répondu
    Le problème du non débloquement des casernes et bâtiments de haut niveaux aux tours 40-50 pour certains joueurs a-t-il été compris? sera-t- il résolut dans un prochain patch ?

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