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  • Oui le Mordor est détruit quand Sauron récupère l'anneau, souvent vers 3030. En général c'est quand on joue une faction du bien car l'anneau se balade alors entre les grandes villes des factions du mal, et il arrive aux mains de Sauron vers 3020

    Commentaire


    • Ok je vois donc indestructible... Mais si je le laisse tranquille alors il va se renforcer et mes petits bonhommes ne pourront rien y faire surtout qui'il recrute des troupes d'elites. Je vais suivre le conseil comme même et eliminer le reste de la terre du milieu dont les elfes surpuissants. Une derniere question ; Les hallebardiers lourds ne font rien et quand on les attaque ils crashent le jeu j'ai du tout faire en auto ...

      Commentaire


      • J'imagine que tu parles des hallebardiers lourds gobelins. Oui ils sont buggés donc il faut attendre la MAJ.

        Commentaire


        • Envoyé par Gimli2899 Voir le message
          Ok je vois donc indestructible... Mais si je le laisse tranquille alors il va se renforcer et mes petits bonhommes ne pourront rien y faire surtout qui'il recrute des troupes d'elites. Je vais suivre le conseil comme même et eliminer le reste de la terre du milieu dont les elfes surpuissants. Une derniere question ; Les hallebardiers lourds ne font rien et quand on les attaque ils crashent le jeu j'ai du tout faire en auto ...
          Bah tu peux toujours maintenir le Mordor en état de raclure insignifiante. Tu leur laisse seulement une ville et une armée à toi à proximité et dès qu'ils font un peu les chauds, tu les éclates sans leur prendre leur dernière ville. Ils n'auront pas assez de fric pour faire des unités d'élite, surtout si tu ne leur laisse qu'une communauté peu développée.

          Commentaire


          • Bonjour, j'ai essayé de lancer une campagne, mais le mod crash dés la fin du chargement, et ce avec toutes les factions !

            Pourtant, tout a bien été téléchargé et installé, dans l'ordre : mod, patch, correctif !
            Une idée ? Merci d'avance...

            Commentaire


            • Personne n'a d'idées pour mon problème, parce que j'ai vraiment très envie de tester une campagne !

              Commentaire


              • Désolé, ton problème a sûrement déjà été rencontré, mais je ne vois rien d'autre à dire sinon de nous donner ton log . Là on pourra dire quel fichier t'empêche de lancer ta campagne (bien souvent c'est le map.rwm qui est en cause).

                Commentaire


                • Ah d'accord, en voilà un tout frais :
                  Spoiler:

                  138:52.456 [system.rpt] [always] CPU: SSE2
                  138:52.460 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
                  138:52.474 [system.io] [always] mounted pack packs/data_0.pack
                  138:52.476 [system.io] [always] mounted pack packs/data_1.pack
                  138:52.479 [system.io] [always] mounted pack packs/data_2.pack
                  138:52.483 [system.io] [always] mounted pack packs/data_3.pack
                  138:52.485 [system.io] [always] mounted pack packs/data_4.pack
                  138:52.487 [system.io] [always] mounted pack packs/localized.pack
                  139:28.939 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction timurids has gap in building prior to huge_stone_wall
                  139:28.940 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction teutonic_order has gap in building prior to huge_stone_wall
                  139:28.940 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction aztecs has gap in building prior to huge_stone_wall
                  139:28.941 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction timurids has gap in building prior to fortress (unavailable at level zero)
                  139:28.941 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction timurids has gap in building prior to citadel (unavailable at level zero)
                  139:28.942 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction saxons has gap in building prior to fortress (unavailable at level zero)
                  139:28.942 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction saxons has gap in building prior to citadel (unavailable at level zero)
                  139:28.943 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction egypt has gap in building prior to fortress (unavailable at level zero)
                  139:28.943 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction egypt has gap in building prior to citadel (unavailable at level zero)
                  139:28.943 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction mongols has gap in building prior to fortress (unavailable at level zero)
                  139:28.944 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction mongols has gap in building prior to citadel (unavailable at level zero)
                  139:28.944 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction ireland has gap in building prior to fortress (unavailable at level zero)
                  139:28.945 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction ireland has gap in building prior to citadel (unavailable at level zero)
                  139:28.945 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction teutonic_order has gap in building prior to fortress (unavailable at level zero)
                  139:28.946 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction teutonic_order has gap in building prior to citadel (unavailable at level zero)
                  139:28.947 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction aztecs has gap in building prior to fortress (unavailable at level zero)
                  139:28.947 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction aztecs has gap in building prior to citadel (unavailable at level zero)
                  139:28.948 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction england has gap in building prior to fortress
                  139:28.948 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction england has gap in building prior to citadel
                  139:28.948 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction poland has gap in building prior to fortress
                  139:28.949 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction poland has gap in building prior to citadel
                  139:28.949 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction france has gap in building prior to fortress
                  139:28.949 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction france has gap in building prior to citadel
                  139:28.950 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction hre has gap in building prior to fortress
                  139:28.950 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction hre has gap in building prior to citadel
                  139:28.951 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction portugal has gap in building prior to fortress
                  139:28.951 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction portugal has gap in building prior to citadel
                  139:28.951 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction papal_states has gap in building prior to fortress
                  139:28.952 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction papal_states has gap in building prior to citadel
                  139:28.952 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction ents has gap in building prior to fortress (unavailable at level zero)
                  139:28.952 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                  Building DB error - faction ents has gap in building prior to citadel (unavailable at level zero)
                  13:10:30.536 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 6542, column 12
                  You have chosen an invalid tile(505, 482) for the settlement of Forodwaith.
                  It will mean not being able to reach this settlement and is a bug.
                  For now we'll ignore it.
                  13:13:59.780 [data.invalid] [error] Insufficient video memory to load requested texture set.

                  Commentaire


                  • Et bien apparemment tu as un soucis avec les textures sur la map.
                    Aurais tu modifier les fichiers descr_character ou descr_model_strat dans le dossier Data?
                    Sinon aurais tu tenter de rajouter une nouvelle texture pour un général ou un personnage?

                    Sinon lors de l'installation, le dossier model_strat a été mal téléchargé.

                    Commentaire


                    • Envoyé par Anleal Voir le message
                      Aurais tu modifier les fichiers descr_character ou descr_model_strat dans le dossier Data?
                      Sinon aurais tu tenter de rajouter une nouvelle texture pour un général ou un personnage?

                      Sinon lors de l'installation, le dossier model_strat a été mal téléchargé.
                      Il n'y a pas eu de modifications, je ne préfère pas en faire...

                      Sinon, que faire ?

                      Commentaire


                      • Tu peux déjà tenter en supprimant map.rwm que tu trouvera dans le dossier Base qui se trouve ici :

                        Medieval II Total War\mods\TiersAgeTW\data\world\maps\base

                        Après, si cela ne fonctionne toujours pas c'est que tu as eu un problème soit lors du téléchargement soit lors de l'installation.
                        Alors si ça ne fonctionne toujours pas, re-télécharge les fichiers (tous) et suis bien la procédure pour l'installer.

                        As tu déjà réussit à jouer à ce mod sur ton ordinateur?

                        Commentaire


                        • Envoyé par Anleal Voir le message
                          Tu peux déjà tenter en supprimant map.rwm que tu trouvera dans le dossier Base qui se trouve ici :

                          Medieval II Total War\mods\TiersAgeTW\data\world\maps\base

                          Après, si cela ne fonctionne toujours pas c'est que tu as eu un problème soit lors du téléchargement soit lors de l'installation.
                          Alors si ça ne fonctionne toujours pas, re-télécharge les fichiers (tous) et suis bien la procédure pour l'installer.

                          As tu déjà réussit à jouer à ce mod sur ton ordinateur?
                          Oui, mais jamais (enfin, depuis quelques jours) les campagnes, juste les batailles. Sans la Campagne de l'Anneau ni batailles historiques.

                          Merci pour le reste...

                          Commentaire


                          • Pas de soucis
                            Si les batailles fonctionnent c'est que cela provient bien des textures sur la map, sans doute un dossier ou fichier mal installer/télécharger.
                            J'espère que tu pourras rapidement jouer c'est un excellent mod, même si il est en anglais

                            Commentaire


                            • Envoyé par Anleal Voir le message
                              Tu peux déjà tenter en supprimant map.rwm que tu trouvera dans le dossier Base qui se trouve ici :

                              Medieval II Total War\mods\TiersAgeTW\data\world\maps\base

                              Après, si cela ne fonctionne toujours pas c'est que tu as eu un problème soit lors du téléchargement soit lors de l'installation.
                              Alors si ça ne fonctionne toujours pas, re-télécharge les fichiers (tous) et suis bien la procédure pour l'installer.
                              Je sais pas, après tout, ce map.rwm m'a déjà posé des problèmes avec Hyrule : Total War, pour les batailles. Le mod crashait à la fin du chargement des batailles, et dés que j'essayais de supprimer le map.rwm et que je relançais le mod, hop, ça crashait et le fichier était de retour. Et là ça fait pareil avec DaC. Quant au retéléchargement, je l'avais déjà fait plusieurs fois, et rien.

                              Après, pour Hyrule, le problème s'était réglé seul après trois jours d'essais, un matin alors que je lançais le mod... Mais si quelqu'un a une autre idée, voilà le dernier log :
                              Spoiler:
                              21:55:34.944 [system.rpt] [always] CPU: SSE2
                              21:55:34.944 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
                              21:55:34.949 [system.io] [always] mounted pack packs/data_0.pack
                              21:55:34.950 [system.io] [always] mounted pack packs/data_1.pack
                              21:55:34.951 [system.io] [always] mounted pack packs/data_2.pack
                              21:55:34.953 [system.io] [always] mounted pack packs/data_3.pack
                              21:55:34.954 [system.io] [always] mounted pack packs/data_4.pack
                              21:55:34.955 [system.io] [always] mounted pack packs/localized.pack
                              21:563.127 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction timurids has gap in building prior to huge_stone_wall
                              21:563.127 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction teutonic_order has gap in building prior to huge_stone_wall
                              21:563.128 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction aztecs has gap in building prior to huge_stone_wall
                              21:563.128 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction timurids has gap in building prior to fortress (unavailable at level zero)
                              21:563.128 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction timurids has gap in building prior to citadel (unavailable at level zero)
                              21:563.128 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction saxons has gap in building prior to fortress (unavailable at level zero)
                              21:563.128 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction saxons has gap in building prior to citadel (unavailable at level zero)
                              21:563.128 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction egypt has gap in building prior to fortress (unavailable at level zero)
                              21:563.128 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction egypt has gap in building prior to citadel (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction mongols has gap in building prior to fortress (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction mongols has gap in building prior to citadel (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction ireland has gap in building prior to fortress (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction ireland has gap in building prior to citadel (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction teutonic_order has gap in building prior to fortress (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction teutonic_order has gap in building prior to citadel (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction aztecs has gap in building prior to fortress (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction aztecs has gap in building prior to citadel (unavailable at level zero)
                              21:563.129 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction england has gap in building prior to fortress
                              21:563.130 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction england has gap in building prior to citadel
                              21:563.130 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction poland has gap in building prior to fortress
                              21:563.130 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction poland has gap in building prior to citadel
                              21:563.130 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction france has gap in building prior to fortress
                              21:563.130 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction france has gap in building prior to citadel
                              21:563.130 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction hre has gap in building prior to fortress
                              21:563.131 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction hre has gap in building prior to citadel
                              21:563.131 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction portugal has gap in building prior to fortress
                              21:563.131 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction portugal has gap in building prior to citadel
                              21:563.131 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction papal_states has gap in building prior to fortress
                              21:563.131 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction papal_states has gap in building prior to citadel
                              21:563.131 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction ents has gap in building prior to fortress (unavailable at level zero)
                              21:563.131 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 12168, column 2
                              Building DB error - faction ents has gap in building prior to citadel (unavailable at level zero)
                              21:56:45.561 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 6542, column 12
                              You have chosen an invalid tile(505, 482) for the settlement of Forodwaith.
                              It will mean not being able to reach this settlement and is a bug.
                              For now we'll ignore it.
                              21:582.188 [data.invalid] [error] Insufficient video memory to load requested texture set.

                              Commentaire


                              • Malheureusement c'est toujours le même problème pour toi.

                                21:582.188 [data.invalid] [error] Insufficient video memory to load requested texture set.
                                Cette ligne signifie qu'il y a une erreur de texture dans le dossier model_strat et que donc ton jeu ne peut pas charger la map vu qu'il manque une texture.
                                Pour ma part, je dois m'arrêter là, je n'ai aucune autre solution à te proposer désolé

                                Commentaire

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