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  • Commandant Soso
    a répondu
    Les sauvegardes sont compatibles ?

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  • Chiefs
    a répondu
    Le patch 17 est disponible, pour plus d'information sur le contenu et les changements apportés : http://wiki.totalwar.com/w/Total_War...ampaign=buffer
    Dernière modification par Chiefs, 20-08-2015, 22h02.

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  • smile173
    a répondu
    Je vais essayer d'installer coque sony xperia z3+ housse samsung galaxy a7
    Dernière modification par smile173, 05-08-2015, 10h22.

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  • Nico CA
    a répondu
    Voici la bonne procédure pour obtenir le patch beta :
    • RESTART STEAM
    • In Steam games library, right-click “Total War: ROME II – Emperor Edition” and select “Properties”.
    • In the Properties window, select the “BETAS” tab.
    • Select “patch_17_beta -from the “Select the beta you would like to opt into:” drop-down box.
    • “Total War: ROME II – Emperor Edition” will then update

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  • Chiefs
    a répondu
    Patch 17 BETA

    La version bêta du correctif 17 pour Tota War: Rome II - Empereur Edition est maintenant disponible au téléchargement.

    • Avec cette version bêta, nous visons à résoudre certains problèmes techniques avec la version Mac et certains enjeux de la campagne et de combat résiduelles. Celui-ci incorpore un grand nombre de changements d'équilibre entre les différentes factions jouables dans ROME II à la fois pour Mac et PC. Ceux-ci comprennent des modifications à des listes unitaires, la construction et les effets des ressources, des compositions de garnison, de la culture et des traits de faction dans toutes les campagnes, et plus encore.

    • Pour l'obtention du patch: voir le post de Nico CA ci-dessous

    Détail du patch
    Spoiler:
    Technical and Performance Issues

    Texture quality is now based on the available memory on the machine instead of the graphics settings selected
    Improved the games automatic detection of graphics settings based on Mac hardware
    Increased the default screen resolution aspect ratio from 4:3 to 16:9 on Mac
    Optimised campaign memory usage in the Mac App Store version of the game, by loading less campaign character / general models into campaigns where they are not needed
    Fixed a bug where preferences including campaign difficulty were not being saved correctly in the Mac App Store version of the game
    The difficulty slider on the faction selection screen will now set the difficulty correctly in the Mac App Store version of the game
    Fixed some unintentional motion blur while looking at the sky in battles on Mac
    Fixed a crash when changing the Unlimited Video Memory option while in battle on Mac
    Fixed a bug where the game would not launch in windowed mode, and stalled before the legal screen on certain iMacs
    Fixed erroneous unit banner shadows on Mac during battle, which looked like black crosses, and could fill the screen when zoomed in
    Buildings

    Tier III and IV Toutatis temples now give correct +4 bonus to Celtic cultural influence
    Fix for multiple issues where some effects for buildings were better when damaged
    Campaign

    Corrected sub-culture of Colchian civil war faction
    Dahae are now set to the correct military group in the Imperator Augustus campaign
    Added hidden agent security bonuses in cities for Black Sea factions
    Added missing faction mercenaries for Arevaci and Lusitani
    Swapped Formidable Swordsmen army tradition for the Ardiaei to Formidable Spearmen, and Light Cavalry Masters for Cavalry Masters
    The Dignitary Civil Administration skill now works correctly
    Added Sarmatian Royal Lancers as a general’s unit option for the Roxolani
    Increased chance of subjects, incidents, dilemmas, and missions occurring
    Units

    Fixed Persian Light Archers and Elite Persian Archers weights from medium to very light and very light to medium respectively
    Correct Thracian Peltast weight to very light
    Changed Picked Peltast weight to medium
    Mercenary Horse Skirmishers cost changed to 390 to match non-mercenary version of the unit
    Corrected shield type for Bactrian Hillmen
    Auxiliary and Mercenary Parthian Horse Archers given correct weapon to match missile damage of non-mercenary version
    Illyrian Thureos Spears changed to match the 360 mentioned in previous patch notes
    Weight of Legionary Cavalry is consistent across all variants of that unit and cost adjusted to 620 to match Imperator Augustus version of unit
    Naked Warriors and Naked Spears unit variants now all have the medium weight
    Auxiliary and Mercenary Bactrian Light Horse changed from light to medium to match regular version of the unit
    Removed unit caps from elite naval units
    Fix for some units being put into incorrect unit sets which prevented them from getting various bonuses (Illyrian Noble Hoplites not getting spearmen related bonuses for example)
    Added Hoplite Wall ability to Auxiliary Greek Hoplites to match the regular version of the unit
    Added precusor javelins to Mercenary Spear Band to match the regular version of the unit
    Illyrian Slave Javelinmen weight changed from medium to very light
    Fix for some bonuses not being hooked up correctly to unit sets, which prevented some units from gaining the correct bonuses
    Fix for some bodyguard units not being hooked up to bodyguard unit bonuses
    Recruitment/Custom Battles

    Colchian Nobles now recruitable from tier IV barracks
    Scythian Hoplites recruitable from tier III barracks
    Axe Warriors recruitable from tier III barracks for Massilia
    Fix for Cimmeria not being able to recruit Penteres naval units
    Fix for Painted Ones and Naked Warriors not being recruitable from tier III proving grounds
    Fix for Raiding Horsemen not being recruitable from tier IV horse recruitment buildings
    Rhodos can now recruit Rhodian Slingers in the campaign
    Removed Scorpion units from custom battles, Tylis given correct Dacian Cheiroballista
    Swapped Germanic ships in Massilia custom battle roster for correct Greek ships
    Swapped some Peltast ships to correct Milita Hoplite ones for Athens and *Syracuse in custom battles, also made them recruitable in campaign
    Added in Bactrian Hillmen ship to Baktria for custom battles
    Seleucid Eastern Spearmen added to Seleucid custom battle roster
    Added missing ships to tier III and IV military ports for Armenia
    Fix for Axemen for Colchis not being recruitable from tier III barracks
    Thracian Peltasts changed to be recruitable from all Artisan buildings
    Corrected naval units available for Parthia in custom battles
    Changed Thracian Warriors to be available from tier II bronze buildings and up
    Greek Slingers removed from Seleucid roster leaving them with Eastern Slingers
    Raiding Hemolia added to Colchis custom battle roster Eastern Spearmen *Firepot Dieres removed from Colchis roster as they have Peltast Fireport Dieres as well
    Added in Polybolos for Egypt in custom battles
    Fix for some factions in custom battle not being able to use Cheiroballista or Polybolos in siege defences
    Garrisons

    Fix for Odrysian Kingdom, Nervii, Arevaci, Tylis, Galatia, Suebi and Ardiaei losing garrison units when upgrading to tier III horse recruitment building
    Fix for Nervii having no garrisons for tier III and IV bronze buildings
    Fix for missing naval garrison units for Cimmeria
    Fix for missing garrison units from tier III and IV light barracks for Cimmeria
    Removed Thorax Hoplites from garrisons to fix issue where Athens and Sparta were gaining an extra unit in their garrisons
    Fix for Tylis losing garrison units when upgrading from tier II to tier III Bronzeworker
    Added Spartan Pikemen as an elite unit for Spartan garrisons
    Added Tribal Garrison unit to Odrysian Kingdom garrisons
    Fix for Getae garrisons decreasing in size when certain unit upgrades were researched
    Added Sword Followers to Boii garrisons from tier III and IV bronze buildings
    Fix for Colchis early barracks garrisons being stronger than other factions
    Celtic Slingers replace Celtic Bowmen in garrisons
    Added Kartli Axemen Tetreres to tier III and IV military port garrisons
    Egyptian Slinger Trieres added to tier IV harbour garrison for Egypt
    Greek Milita Hoplite Dieres added to tier II harbour garrisons for Athens, Macedon, Syracuse
    Replaced Thracian Warriors with Thracian Peltasts in some garrisons
    Persian Cavalry swapped for Eastern Horse Archers for some Armenian garrisons to prevent unit doubling
    Armoured Horse Archers swapped for Parthian Horse Archers for some garrisons to prevent unit doubling
    Fix for garrisons of tier III/IV infantry barracks for Armenia and Parthia being reversed
    Median Cavalry removed from Seleucid infantry building garrisons
    Persian Cavalry removed from infantry building garrisons
    Swapped Iberian Skirmishers for Iberian Slingers in city/town garrisons
    Added missing Steppe Axes Dieres, Tetreres and Hexeres to garrisons
    Added Lusitani Noble Raider to level IV military port garrisons
    Eastern Archers added to Media Atropatene roster to fix garrison issues
    Added Dacian Spears to Odrysian Kingdom unit roster
    UI

    Added a new theme selection option to the title screen.
    Campaign

    Reduced zone-of-control size for forces and cities from 5 to 3.5
    Adjusted ruling political party influence boost granted by higher level Imperium to confer more of an effect; the text for these bonuses have been changed as well
    All resource building chains now give a global bonus to all regions:
    Amber: trade tariffs (faction)
    Dyes: happiness (all provinces)
    Grain: food (all regions)
    Leather: manufacturing (all regions)
    Iron: shield/armour/weapons upgrades (all provinces)
    Horses: horse upgrades (all provinces)
    Lead: sanitation (all provinces)
    Marble: building cost reduction (all regions)
    Timber: ship hull upgrades (all sea regions)
    Silk: commerce (all regions)
    Wine: happiness (all provinces)
    Glass: research (faction)
    Olives: agriculture (all regions)
    Gold: mining (all provinces)

    Cultural and Faction Trait updates

    GRAND CAMPAIGN

    Rome

    Cultural Traits:
    Legions: +2 recruitment slots in all provinces
    Marching Orders: +15% movement distance for all armies
    House of Julia
    Barbarian Subduers: +20% melee attack during battles against Barbarian tribes
    Romanisation: +4 to cultural conversion
    House of Junia
    Agrarian Wisdom: +30% wealth from agricultural buildings
    Founding Fathers: Public order bonus (maximum of +4) from presence of Latin culture
    House of Cornelia
    Cultural Assimilation: -50% public order penalties due to presence of foreign cultures
    All Will Serve: -50% upkeep cost for all auxiliary units
    Carthage

    Cultural Traits
    Mercenary Armies: -25% mercenary upkeep costs
    Phoenician Trade Heritage: +15% wealth from all commerce buildings
    Barcid Dynasty
    Pioneers: +15% movement range for all armies and fleets
    Loyal Troops: +15% morale for all mercenary units
    Hannonid Dynasty
    Statesmen: Major diplomatic bonus with all factions
    Administrators: +5% tax rate
    Magonid Dynasty
    Iron Fists: -50% resistance to foreign occupation
    Phoenician Prowess: +3 experience ranks for ship recruits
    Balkan Tribes

    Cultural Traits
    Mercenary Armies: +50% mercenary upkeep costs
    Promise of Loot: -50% mercenary recruitment costs
    Odrysian Kingdom
    Looters: +100% income from sacking and raiding
    Deadly Aim: +2 experience ranks for missile recruits
    Getae
    Fierce Independence: +20% melee attack in own or allied territory
    Our Gods: Public order bonus (maximum of +8) from presence of Balkan culture
    Ardiaei
    Pirates: +250% income from raiding
    Expert Seafarers: +2 recruitment slots in all ports
    Tylis
    Plunderers: +150% income from sacking
    Live by the Sword: +2 experience ranks for infantry recruits
    Gallic Tribes

    Cultural Traits
    Gallic Horsemanship: +20% melee attack for all cavalry
    Warrior Society: +2 public order for every war
    Boii
    Migratory Urges: -75% to building conversion costs
    Conquerors: +15% morale for all units during battles in foreign territory
    Arverni
    Gallic Craftsmanship: +20% wealth from all industrial buildings
    Tribal Hegemonists: Moderate diplomatic bonus with all Barbarian tribes
    Nervii
    Ambushers: +50% chance of successfully launching an ambush
    National Courage: +20% melee attack in own or allied territory
    Galatia
    Plunderers: +100% income from raiding and sacking
    Gallo-Graeci: Moderate diplomatic bonus with all Hellenic factions
    Successor Kingdoms

    Cultural Traits
    Successor Conflicts: Major diplomatic penalty with all Hellenic factions
    Alexander's Legacy: -50% resistance to foreign occupation
    Seleucid
    Satrapies: Increased number of levy units available from satrapies
    Royal Estates: +20% wealth from agricultural buildings
    Egypt
    Ptolemaic Enlightenment: +20% research rate
    Nile Valley: +1 food in all regions
    Macedon
    Thessalian Pride: +20% charge bonus for all cavalry units
    Barbarian Subduers: +20% melee attack during battles against Barbarian tribes
    Baktria
    Silk Road: +20% wealth from all commerce buildings
    Multiculturalism: Public order bonus (maximum of +8) from presence of other cultures
    Greek States

    Cultural Traits
    Independence: +20% melee defence during battles in own or allied territory
    Classical Heritage: +4 to cultural conversion
    Massilia
    Great Traders: +20% wealth from all commerce buildings
    Local Dominance: Minor diplomatic bonus with all factions
    Sparta
    Helot Repression: -50% slave unhappiness
    Spartiate Warriors: +3 experience ranks for Spartan infantry recruits
    Athens
    Cultural Centre: +20% wealth from culture
    Naval Prowess: +3 experience ranks for Athenian ship recruits
    Epirus
    Village Confederation: +20% wealth from minor settlements
    Guardians of Dodona: Public order bonus (maximum of +4) from presence of Hellenic culture
    Syracuse
    Archimede's Eureka: +20% research rate
    Flowering Culture: +20% wealth from culture
    Iberian Tribes

    Cultural Traits
    Scouts: Increased chance for all characters to discover hidden agents and armies
    Warrior People: +4 public order from presence of an army in a province
    Lusitani
    Ambushers: +50% chance of successfully launching an ambush
    Mighty Warriors: +2 experience for all infantry recruits
    Arevaci
    Horsemanship: -20% recruitment cost for all cavalry units
    One People: Major diplomatic bonus with all Iberian factions
    Nomadic Tribes

    Cultural Traits
    Horde: +3 recruitment slots in home province
    Marauders: +50% income from raiding and sacking
    Roxolani
    Peregrine Conquerors: +20% melee attack during battles in foreign territory
    Migrant Traders: +15% wealth from all commerce buildings
    Massagetae
    Pastoral Lifestyle: +40% wealth from livestock buildings
    Tribal Ferocity: +15% morale in own or allied territory
    Royal Scythia
    Archery Masters: +25% ammunition for all units
    Scythian Craftsmanship: +15% wealth from all industrial buildings
    Eastern Empires

    Cultural Traits
    Great Marksmen: +25% ammunition for all units
    Secret Police: Increased security against agents in all provinces
    Parthia
    Cavalry Masters: -25% recruitment cost for all cavalry units
    Multiculturalism: -25% public order due to presence of foreign cultures
    Armenia
    Proud People: +20% morale for all units during battles in own territory
    Bridge Builders: Minor diplomatic bonus with all Hellenistic and Eastern factions
    Pontus
    Shrewd Operators: -50% all agent action costs
    Philhellenes: Moderate diplomatic bonus with all Hellenic factions
    Black Sea Colonies

    Cultural Traits
    Rulers of Foreign Lands: -50% public order penalties due to presence of foreign cultures
    Greek Hearts: +15% morale when fighting in own or allied territory
    Pergamon
    Great Builders: -25% building construction costs
    Town Growth: +4 growth in all regions
    Cimmeria
    Bosporian Fertile Lands: +25% wealth from agricultural buildings
    Nomadic Archers: +25% ammunition for all units
    Colchis
    Trade Crossroads: +15% wealth from all trade agreements
    Golden Legacy: +2 Hellenic cultural influence in all provinces
    Brittanic Tribes

    Cultural Traits
    Heroic Culture: +20% charge bonus in battles when attacking
    Warrior Society: +2 public order for every war
    Iceni
    Pastoral Ways: +20% wealth from all agricultural buildings
    Cultural Aspirations: Moderate diplomatic bonus with all non-barbarian tribes
    Germanic Tribes

    Cultural Traits
    Terrors of the Night: Can always choose to fight night battles
    Warrior Society: +2 public order for every war
    Suebi
    Tribal Conquerors: +20% melee attack during battles against Barbarian tribes
    Marauders: +100% income from raiding and sacking

    IMPERATOR AUGUSTUS CAMPAIGN

    Romans

    Cultural Traits
    Legions: +2 recruitment slots in all provinces
    One Ruler: All Roman factions share a major diplomatic penalty with all other Roman factions
    Lepidus' Rome
    Agrarian Wisdom: +30% wealth from agricultural buildings
    Administrators: +5% tax rate
    Octavian's Rome
    Barbarian Subduers: +20% melee attack during battles against Barbarian tribes
    Romanisation: +4 to cultural conversion
    Antony's Rome
    Cultural Assimilation: -50% public order penalties due to presence of foreign cultures
    All Will Serve: -50% upkeep cost for all auxiliary units
    Pompey's Rome
    Expert Seafarers: +2 recruitment slots in all ports
    Pioneers: +15% movement range for all armies and fleets
    Eastern Empires

    Cultural Traits
    Great Marksmen: +25% ammunition for all units
    Secret Police: Increased security against agents in all provinces
    Parthia
    Cavalry Masters: -25% recruitment cost for all cavalry units
    Multiculturalism: -25% public order due to presence of foreign cultures
    Armenia
    Proud People: +20% morale for all units during battles in own territory
    Bridge Builders: Minor diplomatic bonus with all Hellenistic and Eastern factions
    Balkan Tribes

    Cultural Traits
    Mercenary Armies: +50% mercenary upkeep costs
    Promise of Loot: -50% mercenary recruitment costs
    Dacia
    Fierce Independence: +20% melee attack in own or allied territory
    Our Gods: Public order bonus (maximum of +8) from presence of Balkan culture
    Successor Kingdoms

    Cultural Traits
    Greek Hearts: +15% morale when fighting in own or allied territory
    Alexander's Legacy: -50% resistance to foreign occupation
    Egypt
    Ptolemaic Enlightenment: +20% research rate
    Nile Valley: +1 food in all regions
    Brittanic Tribes

    Cultural Traits
    Heroic Culture: +20% charge bonus in battles when attacking
    Warrior Society: +2 public order for every war
    Iceni
    Pastoral Ways: +20% wealth from all agricultural buildings
    Cultural Aspirations: Moderate diplomatic bonus with all non-barbarian tribes
    Germanic Tribes

    Cultural Traits
    Terrors of the Night: Can always choose to fight night battles
    Warrior Society: +2 public order for every war
    Marcomanni
    Tribal Conquerors: +20% melee attack during battles against Barbarian tribes
    Marauders: +100% income from raiding and sacking

    CAESAR IN GAUL CAMPAIGN

    Roman

    Cultural Traits
    Legions: +2 recruitment slots in all provinces
    Marching Orders: +15% movement distance for all armies
    Rome
    Paragons of Civilisation: +15% morale during battles in neutral or enemy territory
    Romanisation: +2 to cultural conversion
    Gallic Tribes

    Cultural Traits
    Gallic Horsemanship: +15% melee attack for all cavalry
    Warrior Society: +2 public order for every war
    Arverni
    Gallic Hegemonists: Major diplomatic bonus with all Celtic tribes
    Champions of Gaul: +15% melee attack during battles in own or allied territory
    Nervii
    Ambushers: +50% chance of successfully launching an ambush
    Bravest of the Belgae: +15% morale during battles in own or allied territory
    Germanic Tribes

    Cultural Traits
    Terrors of the Night: Can always choose to fight night battles
    Warrior Society: +2 public order for every war
    Suebi
    Invaders from Germania: +20% melee attack during battles in neutral or enemy territory
    Marauders: +100% income from raiding and sacking

    HANNIBAL AT THE GATES CAMPAIGN

    Carthaginians

    Cultural Traits
    Mercenary Armies: -25% mercenary upkeep costs
    Trade Heritage: +15% wealth from all commerce buildings
    Carthage
    Strategic Effort: +15% movement range for all armies and fleets
    The Great Enemy: Major diplomatic penalty with all Latin factions
    Romans

    Cultural Traits
    Legions: +2 recruitment slots in all provinces
    Marching Orders: +15% movement distance for all armies
    Rome
    Carthago Delenda Est: Major diplomatic penalty with all Punic factions
    Agrarian Wisdom: +30% wealth from agricultural buildings
    Greek States

    Cultural Traits
    Independence: +20% melee defence during battles in own or allied territory
    Classical Heritage: +4 to cultural conversion
    Syracuse
    Archimede's Eureka: +20% research rate
    Flowering Culture: +20% wealth from culture
    Iberian Tribes

    Cultural Traits
    Scouts: Increased chance for all characters to discover hidden agents and armies
    Warrior People: +4 public order from presence of an army in a province
    Lusitani
    Ambushers: +50% chance of successfully launching an ambush
    Mighty Warriors: +2 experience for all infantry recruits
    Arevaci
    Horsemanship: -20% recruitment cost for all cavalry units
    One People: Major diplomatic bonus with all Iberian factions

    WRATH OF SPARTA

    Greek States

    Cultural Traits
    Slaves: -85% reduction in unrest caused by slaves but also income generated by them
    Slaves: 50% reduction in slave population decline
    Athenai
    Wooden Wall: +2 recruitment slots in all ports
    Dreams of Empire: -10 happiness in all regions
    Sparta
    Helots: +100% wealth from slaves
    Spartiate: +3 experience ranks for all Spartan units
    Boiotian League
    Rising Military: +15% morale for all units
    Rival of Athens: Moderate diplomatic penalty with all Ionian factions
    Korinthos
    Love of Aphrodite: +4 growth in all regions
    Maritime Heritage: +15% ship battle speed
    Dernière modification par Chiefs, 10-07-2015, 14h29.

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  • kratos
    a répondu
    Merci d'avoir répondu aussi rapidement

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  • Chiefs
    a répondu
    Installation automatique, tu n'as rien à faire avec steam.

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  • kratos
    a répondu
    Faut-il les télécharger un par un ? Ou le dernier regroupe les autres?

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  • Ardionso
    a répondu
    En effet ce fut relativement court, merci.

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  • Commandant Soso
    a répondu
    Envoyé par Ardionso Voir le message
    C'est vrai que ma maj coince avec un soi-disant disque dur occupé, ce qui n'arrive guère avec les maj sur d'autres jeux.
    C'est irritant.
    Il faut que tu attend, enfaite ça installe les composants.

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  • Ardionso
    a répondu
    C'est vrai que ma maj coince avec un soi-disant disque dur occupé, ce qui n'arrive guère avec les maj sur d'autres jeux.
    C'est irritant.

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  • Melcor
    a répondu
    Nico, le studios a prévu d’intégrer la map d’Athènes de la grande campagne dans celle du Courroux de Sparte? Parce que ça fait un peu tache d'attaquer Athènes sans sont acropole...

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  • leviath
    a répondu
    J'espère qu'un jour vous trouverez une méthode pour que les patchs soient moins longs à installer, parce que pour chaque patch de Rome II, c'est comme si mon PC essayait de décrypter le secret de l'univers. ;-)

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  • Nico CA
    a répondu
    Bonjour !

    Une mise à jour du patch 16.1 est maintenant disponible pour ROME II et sera téléchargée automatiquement via Steam afin d’implementer les changements ci-dessous :
    • Les boucliers des bataillons sacrés carthaginois sont maintenant affichés correctement
    • Correction d’un problème causant l’affichage des textures de bouclier sur certaines parties des soldats romains
    • Les généraux du DLC « Courroux de Sparte » tiennent maintenant leurs lances correctement durant les batailles

    Les build # sont les suivants : 15558.627558 (PC) et 15561.627558 (MAC)

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  • Mamama
    a répondu
    Cela sous entends qu'ils étaient au même prix que les peltastes royaux mais avant le patch 12 et maintenant encore il y a toujours la différence de 10 point.

    ________________________________________________
    housse cuir Sony Xperia Z2 etui Xperia Z2
    Dernière modification par Mamama, 23-12-2014, 07h12.

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