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Total War
Total War : MEDIEVAL
Medieval II : Total War
Mods et Modding
Les Tutoriels
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#1
Liste des tutoriels et outils
26-07-2010, 14h31
[fs=1. Généraux
[FR]
*
Préparer M2TW pour le modding
[FR]
*
Ajouter une campagne provinciale
Crashes and how to fix them
[/fs]
[fs=2. Carte de Campagne
2.1 Création de nouvelle carte
[FR]
*
Faire une nouvelle carte de campagne
[FR]
*
Créer une nouvelle région dans M2TW
[FR]
*
Créer des îles/des nouvelles zones de terre
[FR]
*
Créer un nouveau climat
How to: Make a height map without Photoshop (Mapping)
Creating a base campaign map.
Mapping Essentials-Thanks to Myrddraal
How-To: Add a New Climate Zone
Campaign Mapping With Gimp
Creating a World - Height Map with 3Dem
Creating a World – Working with the Demis online Mapper
2.2 Personnalisation de carte
[FR]
*
Faire des rivières navigables
Creating a World – Basic mapping from scratch
Mapping for dummies (complete tutorial) - Thanks to GrnEyedDvl
Expanding The Campaign Map
Landbridges - unblockable but sailable
Basic tips on easier editing and approach in Geo-mod(the novice corner)
Nakharar's Basics: Regions with Geomod
Easy Smooth Coastlines
Creating a World – Adding detailed Regions
Creating Land Mass
Adding Characters and armies with Geo-mod
Geomod: How to make new regions. Spot errors using Gmaps + tips.
Settlements on rivers
How-To: Satellite/Map to Great map_ground_types/Map
How to Edit Trade Resources
Zeph's Adding Regions To Any Faction Tutorial
How to Get Rid of Faction Borders on the Mini Map
How to change the display of a settlement
Creating a script to give all the names you want to a settlement
2.3 Ressources
Base map
You Need Good Map??Here!!
Basic Map
Creating a World - Gig's Map Collection
Map of Ireland & Isle of Man
Creating a World - The Geomod Manual by gig
Creating a World - Stone Forts on the Battle Map
Creating a World - Bare Geomod
[/fs]
[fs=3. Scriptage
[FR]
*
Script et Cie
Adding blank keyboard shortcuts for scripting purposes
alpaca's Script-O-Rama
Traits, Triggers&Monitors
alpaca's odds and ends
Guide: The Complete Guide to Plugins
3.1 Evènements
[FR]
*
Choisir votre héritier
How to create a complex religion change script
Yes/No Event Tutorial
Basic faction conversion
How To Add New Historic Events
3.2 Intelligence artificielle
Want tougher AI generals to fight? Here's how:
Scripting based on Difficulty and AI/Player
Using toggle_demeanour to mod diplomacy
M2TW AI Modification: An Interactive Essay (link)
Improved horde faction behavior (Mongols/Timurids)
Know how about invasions and Ai-horde-mode behavior (for advanced users)
3.3 Mécanismes de campagne
How to force male offspring and more than four children
A Guide for Missions
A Guide To settlement_mechanics.xml
The placement of units, Coded and Scripted - using various commands
J@mes' Kingdoms Scripts
Garrison Script
Varied Adoption
Making a Family Tree With an Under Age Faction Heir or Leader
How to spawn family members via script.
The use of destroy_units in the campaign script
[/fs]
[fs=4. Factions
[FR]
*
Créer une nouvelle faction depuis rien dans M2TW
[FR]
*
Créer un symbole de faction
Guide for editing Army Banners
How to create an emerging faction
How to create an emerging faction with Barons Alliance script
Adding New Faction from Nothing – Step by Step
Creating a World – Adding a new Faction
[/fs]
[fs=5. Unités
5.1 Création d'unité
[FR]
*
Construction du modeldb formaté
Sprite Generation
How To Make New Units
How to create a dismounted knight.
Getting your own [made from scratch] models into the game
How-to: make battle_models.MODELDB more readable
How to add a new unit into game
5.2 Personnalisation d'unité
[FR]
*
Donner à des unités le trait free_upkeep
Enabling War Wagons and Wagon Walls
Adding Greek Fire
How to create a GreekFire Cannon
How to add an existing unit to another faction
How to add an animal handler unit (Wardogs)
How-To: Add other faction units for new factions
Creating a World - Functional Grape Shot
How to create a dismounted unit
A Beginner's Guide to the Export_Descr_Unit
How to make Mounted Greekfirethrowers/Naffatun with just text
Quick and dirty method for enabling units for all factions
How to add a mangonel to retrofit or bare kingdoms mod.
Adding existing units into other factions in battle_models.modeldb made easy
Nakharar's Basic Art: Assigning Textures to Models
Battle model comments
How to add another armour upgrade to units
I Cracked Era System for Units!!!
How to make a berserker unit (tut)
Changing The English General Battle Model
[/fs]
[fs=6. Codding
How to change shared.txt and strat.txt
How to add teutonic castles to all the east european factions both in strat and battle maps.
How to: Change Fort model on Campaign- and Battlemap
Leader traits with faction-wide effects.
Forts: Everything you need to know about permanent, stone and/or buildable forts
Hero Abilities
Legion-Names for MTW2
6.1 Campagne
[FR]
*
Créer une nouvelle religion
[FR]
*
Pape:vie, changement et éradication
[FR]
*
Augmenter le mouvement des agents sur la carte de campagne
Strat Models
How to add new models different for each faction (for the campaign map)
Make all ancilliaries transferable
How To: The Ancillary Guide
How to add a custom title for family members
A Guide to Modding Character Names in MTW2
Nakharar's Basics: Rebels
A Guide to Export_Descr_Buildings.txt
How-To: Make a ZoR
Hidden Attributes
Taiji's weapon upgrade system explained
How to make an emergent faction playable from start
Nakharar's Basics: Descr_strat
A Guide for Guilds (MAJOR UPDATE 3/9/07)
Nakharar's Basics : Religion
How to add mercenaries.
How to make a choice between buildings
How To: Change Faction Religion and Church
Working Patriarch & Redesigned Bishops
Field costs
Basic Character Specialization
One Settlement Type
descr_events file for modified time-scale
How To: Enable year and season display
Bwians guide to changing a factions name
Errabundi's Rebels Right in Place (RRiP)
Giving Units and Buildings the Free Upkeep Ability
Creating a World - Replacing Strat Models
A Guide to Modding Character Names in M2TW
Nakharar's Basics: Resources
How to Make New Buildings
How to add a religion
Guild Requirements Reworked
Make a settlement a power centre for training special units.
Converting Huge Cities to Castles
How piety works and how to activate the alternative piety mode
Mines
6.2 Batailles
How to fix siege units slowing down your armies.
Turning footsoldiers into Captains & Generals with text editing only
How to make crosbowmen rate of fire slower
How to Edit Settlements
How to: Improve cavalry charges
The Holy Banana of Jerusalem (Projectile)
More Artillery Pieces in a Unit
Increased Movement Points(Cavalry, Infantry and/or Siege)
[/fs]
[fs=7. Sons, musiques & Vidéos
[FR]
*
Editer les Médias ou comment ouvrir les sons musiques et films
[FR]
*
Ajouter de la musique
How to add missing SFX sound for stakes in mods like SS, bare kingdoms and bare geomod etc.
Sound text files released
Extracting sounds
Creating your own Menu Background video (Step-by-step instructions)
How to Capture Scenes After the End of the Timeline in the Cinematic Editor
How to create a new accent
How to Add Missing sounds in the Greek firethrower units.
Faction-Specific Music
[/fs]
[fs=8. Graphismes (la 2D)
[FR]
*
Créer un symbole de faction
[FR]
*
Comment faire des unit-cards
[FR]
*
Créer des sprites
[FR]
*
Convertir un fichier CAS en MESH
[FR]
*
Mettre en relief une région
[FR]
*
Créer une bannière (carte de campagne)
B. Ward's Modder's Resources
How to change faction symbol with paint.net
Brushes and Tutorials (Skinning)
How to: Add Alpha Channel and Make .tga for units with GIMP
Hunter Makoy's 2d Stencils
How to make Unit Cards for Mounted Units
How to make Better normal maps
Event Picture Tutoria
Creating a World – Creating Character portraits
A Guide to Cursors
How to make new info cards
l
Making unit cards for M2TW using Milkshape and Photoshop
Normal Map with GIMP
HowTo: Custom Portraits
Vanilla faction symbols: How to make one yourself
Alletun's Eyecandy Tutorial
Nakharar's Basic Art: UV mapping
How to make Faction Symbols ala Stephan
How-To Edit unit textures.
Unit Info Card in photoshop
Everything you ever wanted to know about banners!
[/fs]
[fs=9. Modèlisme (la 3D)
unpack KINGDOMS mesh files so you can convert them to ms3d using GOAT
How to: Fix .obj file errors!
How to remove split mesh seams
How to make a normal texture file
Creating High-Res Normal Maps
RTW -> MTW2
Be a Modder: Doctoring of Medieval 2 units.
Normal Mapping in Layers
9.1 Le modélisme d'unités/campagne
[FR]
*
Milkshape 3D:Pour-débuter dans la 3D
EpicJon's Modeling Tutorials
J@mes's guide to Milkshape.
How to merge materials without Grumpyoldmen´s converter
How-To: UV map merged models
Gmax-Tutorial how to convert a geometry to ms3d/UPDATED17/02/2009
Applying textures in 3dsmax.
Modelling in Maya Part 1
Creating a Helmet
How to edit M2TW MESH
Strat Map Models Reloaded
9.2 La carte de bataille
IWTE - World editing(Added tutorial)
World Collision Entry alterations
Battlemap Building Textures
[/fs]
Dernière modification par
F-Ake
,
26-07-2010, 16h58
.
Stilgar
Artiste compris
Fan de Clausewitz
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#2
22-04-2011, 17h22
[fs=10. Autres
[FR]
*
Sauter des années
How to play as the Aztecs in Campaign mode.
Nakharar's Basics: How to remove "unlocalized placement text"
31 factions without the Faction Select screen crashing
Config Fixer Trick for Mod Installers
How the game can use your files ...
How to make a Professional Quality Installer for your Mod
All tips to avoid unknown errors by the game when you install/create mods
New face of Faction Icon
How to restore the status of a save
How-To: Get files off your disc.
Renaming lots of files using DOS
How-to: Add new Kingdoms resources to your mod!
How to merge 2 mods
Creating a World - Registry Entries for the Launcher
How-To: Create new Papal States and delete the old one
Errors to avoid when making a mod(The Novice Corner)
How to Make a Better Movie Background
Creating a World - Using the Install Creator
M2TW commonly used modding terms(The Novice Corner)
Kingdoms: making an UI
Guide to the first steps in making a mod (The Novice Corner)
How to get Rid of Bald generals in Medieval II.
AI Expansion
Getting Attention for your mod/Basic mod infrastructure
How to make old factions, appear on kingdoms expansions campaigns
Fixing the unpacker on vista/7 to get meshs and textures
Unpacking: The very first steps & simplest method for new modders
How to get Big MTWII Mods to work with Steam
How to make vanilla hotseat
Unit Info Cards Tutorial
Hyper-Extended Families
Advanced Family Trees - IMAGE HEAVY
Using a spare faction to preserve "destructible" pre-placed forts
Creating a World - Mod Install for Steam
How to unpack something specific from the .pack files
How To Fix UAC and VirtualStore Problems
[/fs]
[fs=11. Animations : ]
Animation Utilities
Breaking News: I HAVE unpacked animation files!
Bwian's Guide to the Infinite Possibilities of Animations
Animation for Beginners
[/fs]
[fs=12. Outils
[FR]
*
Geomod
[FR]
*
Le BinConverter 2.1
[FR]
*
Obtenir les animations
.texture to dds converter released!(updated with another converter)
CA .cas exporter released
mesh converter documentation
GOAT version 1_1, bug fix release
Animation Utilities: Version 1.1
ATVTW - Trait/Ancillary Validator
battle_models.modeldb sweeper
EDU-matic: Automatic unit balance/EDU generation system
TW Script Editor
RTW animations converter
Python mesh converter for mounts and siege engines
Milkshape .ms3d importer/exporter for 3ds Max and Gmax, version 1.1
Utility for writing UV map templates in dds format
Converting RTW units to M2TW
3DS Max animation export/import
Do any of you use SketchUp?
NEW- MW Graphics texture tools!
Building and Unit Validator
texture/dds converter
Milkshape ms3d Importer/Exporter for 3ds Max and Gmax
DDS & Normal Map Plugin for Photoshop x86\x64 Both
DDS plugin for GIMP
MaxScript version of World files and some tools.
GOAT and GOAL: A collection of modelling and animation utilities
Python strat model converter for Milkshape Users
Mesh/Cas - MaxScript version of GOAT tool
Family trees in M2TW - a useful freeware tool
Trait Editor (WIP)
battle_models.modeldb Validation/Beautifying/Compacting Tool
Brandon EDU tool for Kingdoms
EDSUV Lister and EDU Lister
cururu's unit toolbox v1.0 ---- tools for easy editing of battle_models.modeldb
Quick & Dirty Mass Unit Size changer
M2TW Campaign and Show Me Script Editor
.strings.bin converter
EDUHelper
Easy script for medieval II
Updated formatted modeldb file and associated syntax checker
GrnEyedDvl's Script Replicator
EDB validator
Workbook that creates any mod's unit list
PercentageUnitAttribute log error filter
Creating a World - Name Converter for data\text files
R.I.M.
tools from RTW/BI
.xml editor, the best I found
BMTWTS - Download and Details
BrandonM's Total War Toolset
Mod Development Tools
Link Shell Extension: A must
Useful tool for making a file list
M2TW syntax highlighting for UltraEdit32
PackFile Tools: Packfile-Builder (re-packer)
PackFile Tools: Packfile-Slicer
Total War Projectiles
Mod folder installer
Mod Launcher (steam compatible)
Kingdoms Launcher Editing Application
Creating a World - Reduced City Textures
Release of the CUF (font & text rendering) mod tool
Creating a World - Basic Kingdoms Folder
BMTWTS - Region Editor Plugin
Region Color Checker
BrandonM's descr_strat editor - Beta Release .001
Creating a World - Map Templates with Worldwind
Odd Pixel Mapping Assistant Tool
TW Map Reader
[/fs]
[fs=13. Ressources]
Modeling Course 101
Religion conversion script version 1
Coat of Arms Library
Creating a World - Adding a Culture
Free texture source
Excel Traitgenerator
AttachmentSet texture inventory
My mongol invasion script.
Lü Bu's resources
Head references
FAUST (Unit Stat guide) for M2:TW/Kingdoms
Unit Makers Tome of Knowledge
Base 3d model
King's Purse script
TimeWithArmy Condition
Trait List for Generals
Archaon’s Scripting Commands Research and Guides.
Random Trait Generator
Roman names gens/surnames.
Formatted campaign modeldb files for all campaigns - Kingdoms & Vanilla 1.5
Kingdoms Docudemons
Experiments with units and results
Creating a World - Bare Kingdoms
BMTWTS - Unit Editor Plugin
boboav's Build Maker1.0
Formatted modeldb file
Quotes strings.bin file format.
Royalty Free Music
BrandonM's Total War Toolset - Online Edition
BrandonM's Total War Toolset - Plugin Example
Carl - the Taxman (economy script)
M2TW Ultimate Docudemons 4.0
L'Outremer Work Pack for Modders
Creating a World - High Resolution Screenshots
Missing Portraits of Pagan Priests for Teutonic Campaign.
Link to weapon/armour site
Stripped-Down Mod Folder
Ultimate Docudemons 1.0
SourceCode
Mod Hosting
Update! - Animated Bowstring, War Wagon and Decapitations Animations Pack
Custom Settlements Repository
[/fs]
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Stilgar
Artiste compris
Fan de Clausewitz
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#3
22-04-2011, 19h35
Bon voila la liste est complète mais si quelqu'un voulait bien se charger de trier au sein des sous sections les tutos pour :
-Ressources
-Outils
-6.1 Campagne
-Graphismes
Je lui serai sacrément redevable, allez un petit volontaire ? (+ rep pour lui ?
)
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