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Total War
Total War : EMPIRE
Napoleon : Total War
Mods et Modding
Les Tutoriels
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Stilgar
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Fan de Clausewitz
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#1
Liste de tutoriels et outils pour Empire : Total War
25-04-2011, 19h11
Tutoriels :
How to add new building slots upgrading cities - NEW
Faction List
[FR
-
MB]
Débloquer faction mineur et emmergente.
STARTPOS.ESF analysis and modifications. HYBRID startpos.esf (1.4 changes)
Merging parts of models in MilkShape 3D
How to add a custom Battle Building
Guide to Using DBEditor *Added Explanation of TSV Ability to Part 2*
REQUEST-Modify Reinforcements?
How to add a new faction replacing an existing one
How to add new flags - COMPLETED
(
How to create a custom unit - a complete guide
Animations
Perfect ESF<->XML converter - Modifications Tutorial
Flag for Austria
HOW TO HAVE MORE THAN 20 UNITS IN CAMPAIGN'S ARMIES
How to add a new Cannon Model
Tutorial using DB Editor 1.8
DBEditor Problem
Make Cavalry Dismountable
Rename your Admiral's / General's / King's / Edit Family Tree
How to change factions' turn order
Change region ownerships without FOW bug (easy method)
Startpos.esf Videos Tutorials
How to activate an emergent port or town-UPDATED (startpos.esf 22/06)
Getting your custom weapons in game
Replacing the grand campaign
More Artillery Pieces in a Unit
How to change marines in naval-battles
How to create your own modded patch.pack files
How to remove the Fog of War Bug from Minor Factions
How to get Infinite Money ~without altering game files (Tutorial)
Adding Victory Conditions to factions (Decoded completley, unfortunatley unuseable)
How to disable the replenish troops button in Grand Campaign.
How To Fix UAC and VirtualStore Problems
How to edit EXISTING historical events.
How to get rid off those floating flags permanently.
Tutorial how to set your own research time for technology.
Limited ammo setting in preferences file
Tutorial how to change the weapons that the units use.
Tutorial how to change the weapons range in ETW.
Sample Mod Pack for those who want a starting point to mess about.
How to Enable Unique Regiment Names
Help with Windows 7 and finding the Data Apps (those hidden files)
How to change national language.
How to add buildings/slots to Cities - COMPLETED
How to Edit Traits/Ancillaries and Add/Remove from Characters
Editing Campaign Unit Sizes/Scale MID-CAMPAIGN
~ Ketzer's Guide On Getting Rid Of Projectile Clairvoyance ~
Guide on using your own MP3s to replace in-game music
functional government tab for emergent factions(policies still don't work)
Rookie's guide on how to mod unit specs with PFM 1.9.9
How to add from another faction's unit to your faction.
Making Mod work for 1.5
Fixed Squares with larger unit sizes
Keeping your old flag after a revolution
startpos.esf catelog
Mod-Foldering regions.esf and other campaign map data
How to Change/add Victory Conditions
Brigadier Grahams Short tutorial on how to make FACTION SPECIFIC battle tunes in EMPIRE TOTAL WAR part 1
Gloss maps explained
C1a5s1c's Tutorial Workshop [TUT1- Realistic Texturing]
Change ministerial titles
Changing Governement Election Time
Added Norwegian Ski Troops
Tooltip cycling descriptions
Modding Standards
Unused formation spacing values
Modding game mechanics in DB files
Outils :
Mod Manager 1.5 (fixed download link)
WIP: Naval Units Editor v0.6 {Update July 12}
Python converter for .variant_weighted_mesh model
Land Unit Stats Editor v0.1
cs2.parsed converter - coming soon
Esf Total Editor
Projectile model + Equipment model converter + Animation converter. UPDATED: New plugin released, more model support available.
Perfect ESF<->XML converter and revolution in ESF modding [Released!]
User Script and Preferences Editor for ETW, NTW, SHO2 (Updated)
Esf Transformation Scripts - the most awesome thing in esf world since esf2xml
LOC <-> TSV converter
DB<->TSV converter
Stupid (supertexture tool)
DBEditor 1.8
Pack File Manager 1.12 (w/ integrated .loc editor)
Esf Editor
Command line pack file builder
variant_part_mesh converter - one-way decoder available (mostly)
UI layout file <-> xml converter - now handles 94% files from both ETW and NTW
Batch script for crux3D's "Stupid" tool
Up to 4294967295 turns per year! - Editor v1.01 released
Building construction time
anim_sound_event converter
Pack File Manager Switcher
groupformations.bin converter released!
bridge.markers converter released!
farm_fields_tile_texture packer and unpacker released!
ETW Unpacker
Rigid_model / rigid_mesh converter
Improved Python pack extractor
HP of Unit
DBEditor unit_stats_table multiple entries on aggregate view
ESF Editor dosen't work??(Question not tool)
how work DB Editor ??
Unit costs and tech research speed
EsfEditor 1.4.5 (Updated Oct 24, 2009)
Esf Editor 1.4.3
Darius Toolkit
Excel-like Editor 0.6
(Updated!!!) An unofficial DBEditor 1.6.1 with all saving bug fixed includes patch2.pack
Localization Editor (Updated Oct 1, 2009)
Saved Campaign Unit Multiplier Editor
Sticky BIK RAD TOOLS
Campaign Organizer Spreadsheet
Editor (units, building effects, gov effects)
For Demo: UnPACKer, loc converter
Ressources :
Guide to the ETW map
[FR
-
MB]
Locigiels utiles au modding d'ETW
Updating older mods
Farm_Tile_Templates Research
[FR
-
MB]
Tableau des regions dans un ESF(startpos) en FR
Lua code snippets in etwng repository
Reasearch of Unknown Areas in Startpos.esf
The great DB Manual
Playing minor factions.
FUSE driver for mounting .pack as virtual filesystem (for OSX and Linux)
Complete guide to ETW's localisation files (aka "The Loc")
Courtesy of CA - Unit stats land completly explained.
[WIP]UI flag making script for gimp
The size of the units according to the XVIII century "military organization".
New github repository etwng for all format discoveries and code opened
Tips and Tricks in modding ETW and NTW
NAVAL STATS. WHAT I THINK I KNOW ABOUT THEM AND YOU NEVER DARED TO ASK FOR.
DB Schema [1.8] - knowing unknown columns & tables
Nafziger Collection
[Modding-Kit] Flags
Some Excel Tables
Regions List
In the wind courses.
Stilgar
Artiste compris
Fan de Clausewitz
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#2
25-04-2011, 23h16
Liste complétée, décidément ça va plus vite via ETW/NTW que pour M2TW, le modding est vraiment moins développé.
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