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  • Cela sous entends qu'ils étaient au même prix que les peltastes royaux mais avant le patch 12 et maintenant encore il y a toujours la différence de 10 point.

    ________________________________________________
    housse cuir Sony Xperia Z2 etui Xperia Z2
    Dernière modification par Mamama, 23 December 2014, 07h12.

    Commentaire


    • Bonjour !

      Une mise à jour du patch 16.1 est maintenant disponible pour ROME II et sera téléchargée automatiquement via Steam afin d’implementer les changements ci-dessous :
      • Les boucliers des bataillons sacrés carthaginois sont maintenant affichés correctement
      • Correction d’un problème causant l’affichage des textures de bouclier sur certaines parties des soldats romains
      • Les généraux du DLC « Courroux de Sparte » tiennent maintenant leurs lances correctement durant les batailles
      Les build # sont les suivants : 15558.627558 (PC) et 15561.627558 (MAC)
      - CA French Community Coordinator -

      Commentaire


      • J'espère qu'un jour vous trouverez une méthode pour que les patchs soient moins longs à installer, parce que pour chaque patch de Rome II, c'est comme si mon PC essayait de décrypter le secret de l'univers. ;-)
        Ma chaîne de vidéos commentées sur les TW :
        http://www.youtube.com/user/leviath40

        Commentaire


        • Nico, le studios a prévu d’intégrer la map d’Athènes de la grande campagne dans celle du Courroux de Sparte? Parce que ça fait un peu tache d'attaquer Athènes sans sont acropole...

          Commentaire


          • C'est vrai que ma maj coince avec un soi-disant disque dur occupé, ce qui n'arrive guère avec les maj sur d'autres jeux.
            C'est irritant.

            Commentaire


            • Envoyé par Ardionso Voir le message
              C'est vrai que ma maj coince avec un soi-disant disque dur occupé, ce qui n'arrive guère avec les maj sur d'autres jeux.
              C'est irritant.
              Il faut que tu attend, enfaite ça installe les composants.

              Commentaire


              • En effet ce fut relativement court, merci.

                Commentaire


                • Faut-il les télécharger un par un ? Ou le dernier regroupe les autres?

                  Commentaire


                  • Installation automatique, tu n'as rien à faire avec steam.

                    Commentaire


                    • Merci d'avoir répondu aussi rapidement

                      Commentaire


                      • Patch 17 BETA

                        La version bêta du correctif 17 pour Tota War: Rome II - Empereur Edition est maintenant disponible au téléchargement.

                        • Avec cette version bêta, nous visons à résoudre certains problèmes techniques avec la version Mac et certains enjeux de la campagne et de combat résiduelles. Celui-ci incorpore un grand nombre de changements d'équilibre entre les différentes factions jouables dans ROME II à la fois pour Mac et PC. Ceux-ci comprennent des modifications à des listes unitaires, la construction et les effets des ressources, des compositions de garnison, de la culture et des traits de faction dans toutes les campagnes, et plus encore.

                        • Pour l'obtention du patch: voir le post de Nico CA ci-dessous

                        Détail du patch
                        Spoiler:
                        Technical and Performance Issues

                        Texture quality is now based on the available memory on the machine instead of the graphics settings selected
                        Improved the games automatic detection of graphics settings based on Mac hardware
                        Increased the default screen resolution aspect ratio from 4:3 to 16:9 on Mac
                        Optimised campaign memory usage in the Mac App Store version of the game, by loading less campaign character / general models into campaigns where they are not needed
                        Fixed a bug where preferences including campaign difficulty were not being saved correctly in the Mac App Store version of the game
                        The difficulty slider on the faction selection screen will now set the difficulty correctly in the Mac App Store version of the game
                        Fixed some unintentional motion blur while looking at the sky in battles on Mac
                        Fixed a crash when changing the Unlimited Video Memory option while in battle on Mac
                        Fixed a bug where the game would not launch in windowed mode, and stalled before the legal screen on certain iMacs
                        Fixed erroneous unit banner shadows on Mac during battle, which looked like black crosses, and could fill the screen when zoomed in
                        Buildings

                        Tier III and IV Toutatis temples now give correct +4 bonus to Celtic cultural influence
                        Fix for multiple issues where some effects for buildings were better when damaged
                        Campaign

                        Corrected sub-culture of Colchian civil war faction
                        Dahae are now set to the correct military group in the Imperator Augustus campaign
                        Added hidden agent security bonuses in cities for Black Sea factions
                        Added missing faction mercenaries for Arevaci and Lusitani
                        Swapped Formidable Swordsmen army tradition for the Ardiaei to Formidable Spearmen, and Light Cavalry Masters for Cavalry Masters
                        The Dignitary Civil Administration skill now works correctly
                        Added Sarmatian Royal Lancers as a general’s unit option for the Roxolani
                        Increased chance of subjects, incidents, dilemmas, and missions occurring
                        Units

                        Fixed Persian Light Archers and Elite Persian Archers weights from medium to very light and very light to medium respectively
                        Correct Thracian Peltast weight to very light
                        Changed Picked Peltast weight to medium
                        Mercenary Horse Skirmishers cost changed to 390 to match non-mercenary version of the unit
                        Corrected shield type for Bactrian Hillmen
                        Auxiliary and Mercenary Parthian Horse Archers given correct weapon to match missile damage of non-mercenary version
                        Illyrian Thureos Spears changed to match the 360 mentioned in previous patch notes
                        Weight of Legionary Cavalry is consistent across all variants of that unit and cost adjusted to 620 to match Imperator Augustus version of unit
                        Naked Warriors and Naked Spears unit variants now all have the medium weight
                        Auxiliary and Mercenary Bactrian Light Horse changed from light to medium to match regular version of the unit
                        Removed unit caps from elite naval units
                        Fix for some units being put into incorrect unit sets which prevented them from getting various bonuses (Illyrian Noble Hoplites not getting spearmen related bonuses for example)
                        Added Hoplite Wall ability to Auxiliary Greek Hoplites to match the regular version of the unit
                        Added precusor javelins to Mercenary Spear Band to match the regular version of the unit
                        Illyrian Slave Javelinmen weight changed from medium to very light
                        Fix for some bonuses not being hooked up correctly to unit sets, which prevented some units from gaining the correct bonuses
                        Fix for some bodyguard units not being hooked up to bodyguard unit bonuses
                        Recruitment/Custom Battles

                        Colchian Nobles now recruitable from tier IV barracks
                        Scythian Hoplites recruitable from tier III barracks
                        Axe Warriors recruitable from tier III barracks for Massilia
                        Fix for Cimmeria not being able to recruit Penteres naval units
                        Fix for Painted Ones and Naked Warriors not being recruitable from tier III proving grounds
                        Fix for Raiding Horsemen not being recruitable from tier IV horse recruitment buildings
                        Rhodos can now recruit Rhodian Slingers in the campaign
                        Removed Scorpion units from custom battles, Tylis given correct Dacian Cheiroballista
                        Swapped Germanic ships in Massilia custom battle roster for correct Greek ships
                        Swapped some Peltast ships to correct Milita Hoplite ones for Athens and *Syracuse in custom battles, also made them recruitable in campaign
                        Added in Bactrian Hillmen ship to Baktria for custom battles
                        Seleucid Eastern Spearmen added to Seleucid custom battle roster
                        Added missing ships to tier III and IV military ports for Armenia
                        Fix for Axemen for Colchis not being recruitable from tier III barracks
                        Thracian Peltasts changed to be recruitable from all Artisan buildings
                        Corrected naval units available for Parthia in custom battles
                        Changed Thracian Warriors to be available from tier II bronze buildings and up
                        Greek Slingers removed from Seleucid roster leaving them with Eastern Slingers
                        Raiding Hemolia added to Colchis custom battle roster Eastern Spearmen *Firepot Dieres removed from Colchis roster as they have Peltast Fireport Dieres as well
                        Added in Polybolos for Egypt in custom battles
                        Fix for some factions in custom battle not being able to use Cheiroballista or Polybolos in siege defences
                        Garrisons

                        Fix for Odrysian Kingdom, Nervii, Arevaci, Tylis, Galatia, Suebi and Ardiaei losing garrison units when upgrading to tier III horse recruitment building
                        Fix for Nervii having no garrisons for tier III and IV bronze buildings
                        Fix for missing naval garrison units for Cimmeria
                        Fix for missing garrison units from tier III and IV light barracks for Cimmeria
                        Removed Thorax Hoplites from garrisons to fix issue where Athens and Sparta were gaining an extra unit in their garrisons
                        Fix for Tylis losing garrison units when upgrading from tier II to tier III Bronzeworker
                        Added Spartan Pikemen as an elite unit for Spartan garrisons
                        Added Tribal Garrison unit to Odrysian Kingdom garrisons
                        Fix for Getae garrisons decreasing in size when certain unit upgrades were researched
                        Added Sword Followers to Boii garrisons from tier III and IV bronze buildings
                        Fix for Colchis early barracks garrisons being stronger than other factions
                        Celtic Slingers replace Celtic Bowmen in garrisons
                        Added Kartli Axemen Tetreres to tier III and IV military port garrisons
                        Egyptian Slinger Trieres added to tier IV harbour garrison for Egypt
                        Greek Milita Hoplite Dieres added to tier II harbour garrisons for Athens, Macedon, Syracuse
                        Replaced Thracian Warriors with Thracian Peltasts in some garrisons
                        Persian Cavalry swapped for Eastern Horse Archers for some Armenian garrisons to prevent unit doubling
                        Armoured Horse Archers swapped for Parthian Horse Archers for some garrisons to prevent unit doubling
                        Fix for garrisons of tier III/IV infantry barracks for Armenia and Parthia being reversed
                        Median Cavalry removed from Seleucid infantry building garrisons
                        Persian Cavalry removed from infantry building garrisons
                        Swapped Iberian Skirmishers for Iberian Slingers in city/town garrisons
                        Added missing Steppe Axes Dieres, Tetreres and Hexeres to garrisons
                        Added Lusitani Noble Raider to level IV military port garrisons
                        Eastern Archers added to Media Atropatene roster to fix garrison issues
                        Added Dacian Spears to Odrysian Kingdom unit roster
                        UI

                        Added a new theme selection option to the title screen.
                        Campaign

                        Reduced zone-of-control size for forces and cities from 5 to 3.5
                        Adjusted ruling political party influence boost granted by higher level Imperium to confer more of an effect; the text for these bonuses have been changed as well
                        All resource building chains now give a global bonus to all regions:
                        Amber: trade tariffs (faction)
                        Dyes: happiness (all provinces)
                        Grain: food (all regions)
                        Leather: manufacturing (all regions)
                        Iron: shield/armour/weapons upgrades (all provinces)
                        Horses: horse upgrades (all provinces)
                        Lead: sanitation (all provinces)
                        Marble: building cost reduction (all regions)
                        Timber: ship hull upgrades (all sea regions)
                        Silk: commerce (all regions)
                        Wine: happiness (all provinces)
                        Glass: research (faction)
                        Olives: agriculture (all regions)
                        Gold: mining (all provinces)

                        Cultural and Faction Trait updates

                        GRAND CAMPAIGN

                        Rome

                        Cultural Traits:
                        Legions: +2 recruitment slots in all provinces
                        Marching Orders: +15% movement distance for all armies
                        House of Julia
                        Barbarian Subduers: +20% melee attack during battles against Barbarian tribes
                        Romanisation: +4 to cultural conversion
                        House of Junia
                        Agrarian Wisdom: +30% wealth from agricultural buildings
                        Founding Fathers: Public order bonus (maximum of +4) from presence of Latin culture
                        House of Cornelia
                        Cultural Assimilation: -50% public order penalties due to presence of foreign cultures
                        All Will Serve: -50% upkeep cost for all auxiliary units
                        Carthage

                        Cultural Traits
                        Mercenary Armies: -25% mercenary upkeep costs
                        Phoenician Trade Heritage: +15% wealth from all commerce buildings
                        Barcid Dynasty
                        Pioneers: +15% movement range for all armies and fleets
                        Loyal Troops: +15% morale for all mercenary units
                        Hannonid Dynasty
                        Statesmen: Major diplomatic bonus with all factions
                        Administrators: +5% tax rate
                        Magonid Dynasty
                        Iron Fists: -50% resistance to foreign occupation
                        Phoenician Prowess: +3 experience ranks for ship recruits
                        Balkan Tribes

                        Cultural Traits
                        Mercenary Armies: +50% mercenary upkeep costs
                        Promise of Loot: -50% mercenary recruitment costs
                        Odrysian Kingdom
                        Looters: +100% income from sacking and raiding
                        Deadly Aim: +2 experience ranks for missile recruits
                        Getae
                        Fierce Independence: +20% melee attack in own or allied territory
                        Our Gods: Public order bonus (maximum of +8) from presence of Balkan culture
                        Ardiaei
                        Pirates: +250% income from raiding
                        Expert Seafarers: +2 recruitment slots in all ports
                        Tylis
                        Plunderers: +150% income from sacking
                        Live by the Sword: +2 experience ranks for infantry recruits
                        Gallic Tribes

                        Cultural Traits
                        Gallic Horsemanship: +20% melee attack for all cavalry
                        Warrior Society: +2 public order for every war
                        Boii
                        Migratory Urges: -75% to building conversion costs
                        Conquerors: +15% morale for all units during battles in foreign territory
                        Arverni
                        Gallic Craftsmanship: +20% wealth from all industrial buildings
                        Tribal Hegemonists: Moderate diplomatic bonus with all Barbarian tribes
                        Nervii
                        Ambushers: +50% chance of successfully launching an ambush
                        National Courage: +20% melee attack in own or allied territory
                        Galatia
                        Plunderers: +100% income from raiding and sacking
                        Gallo-Graeci: Moderate diplomatic bonus with all Hellenic factions
                        Successor Kingdoms

                        Cultural Traits
                        Successor Conflicts: Major diplomatic penalty with all Hellenic factions
                        Alexander's Legacy: -50% resistance to foreign occupation
                        Seleucid
                        Satrapies: Increased number of levy units available from satrapies
                        Royal Estates: +20% wealth from agricultural buildings
                        Egypt
                        Ptolemaic Enlightenment: +20% research rate
                        Nile Valley: +1 food in all regions
                        Macedon
                        Thessalian Pride: +20% charge bonus for all cavalry units
                        Barbarian Subduers: +20% melee attack during battles against Barbarian tribes
                        Baktria
                        Silk Road: +20% wealth from all commerce buildings
                        Multiculturalism: Public order bonus (maximum of +8) from presence of other cultures
                        Greek States

                        Cultural Traits
                        Independence: +20% melee defence during battles in own or allied territory
                        Classical Heritage: +4 to cultural conversion
                        Massilia
                        Great Traders: +20% wealth from all commerce buildings
                        Local Dominance: Minor diplomatic bonus with all factions
                        Sparta
                        Helot Repression: -50% slave unhappiness
                        Spartiate Warriors: +3 experience ranks for Spartan infantry recruits
                        Athens
                        Cultural Centre: +20% wealth from culture
                        Naval Prowess: +3 experience ranks for Athenian ship recruits
                        Epirus
                        Village Confederation: +20% wealth from minor settlements
                        Guardians of Dodona: Public order bonus (maximum of +4) from presence of Hellenic culture
                        Syracuse
                        Archimede's Eureka: +20% research rate
                        Flowering Culture: +20% wealth from culture
                        Iberian Tribes

                        Cultural Traits
                        Scouts: Increased chance for all characters to discover hidden agents and armies
                        Warrior People: +4 public order from presence of an army in a province
                        Lusitani
                        Ambushers: +50% chance of successfully launching an ambush
                        Mighty Warriors: +2 experience for all infantry recruits
                        Arevaci
                        Horsemanship: -20% recruitment cost for all cavalry units
                        One People: Major diplomatic bonus with all Iberian factions
                        Nomadic Tribes

                        Cultural Traits
                        Horde: +3 recruitment slots in home province
                        Marauders: +50% income from raiding and sacking
                        Roxolani
                        Peregrine Conquerors: +20% melee attack during battles in foreign territory
                        Migrant Traders: +15% wealth from all commerce buildings
                        Massagetae
                        Pastoral Lifestyle: +40% wealth from livestock buildings
                        Tribal Ferocity: +15% morale in own or allied territory
                        Royal Scythia
                        Archery Masters: +25% ammunition for all units
                        Scythian Craftsmanship: +15% wealth from all industrial buildings
                        Eastern Empires

                        Cultural Traits
                        Great Marksmen: +25% ammunition for all units
                        Secret Police: Increased security against agents in all provinces
                        Parthia
                        Cavalry Masters: -25% recruitment cost for all cavalry units
                        Multiculturalism: -25% public order due to presence of foreign cultures
                        Armenia
                        Proud People: +20% morale for all units during battles in own territory
                        Bridge Builders: Minor diplomatic bonus with all Hellenistic and Eastern factions
                        Pontus
                        Shrewd Operators: -50% all agent action costs
                        Philhellenes: Moderate diplomatic bonus with all Hellenic factions
                        Black Sea Colonies

                        Cultural Traits
                        Rulers of Foreign Lands: -50% public order penalties due to presence of foreign cultures
                        Greek Hearts: +15% morale when fighting in own or allied territory
                        Pergamon
                        Great Builders: -25% building construction costs
                        Town Growth: +4 growth in all regions
                        Cimmeria
                        Bosporian Fertile Lands: +25% wealth from agricultural buildings
                        Nomadic Archers: +25% ammunition for all units
                        Colchis
                        Trade Crossroads: +15% wealth from all trade agreements
                        Golden Legacy: +2 Hellenic cultural influence in all provinces
                        Brittanic Tribes

                        Cultural Traits
                        Heroic Culture: +20% charge bonus in battles when attacking
                        Warrior Society: +2 public order for every war
                        Iceni
                        Pastoral Ways: +20% wealth from all agricultural buildings
                        Cultural Aspirations: Moderate diplomatic bonus with all non-barbarian tribes
                        Germanic Tribes

                        Cultural Traits
                        Terrors of the Night: Can always choose to fight night battles
                        Warrior Society: +2 public order for every war
                        Suebi
                        Tribal Conquerors: +20% melee attack during battles against Barbarian tribes
                        Marauders: +100% income from raiding and sacking

                        IMPERATOR AUGUSTUS CAMPAIGN

                        Romans

                        Cultural Traits
                        Legions: +2 recruitment slots in all provinces
                        One Ruler: All Roman factions share a major diplomatic penalty with all other Roman factions
                        Lepidus' Rome
                        Agrarian Wisdom: +30% wealth from agricultural buildings
                        Administrators: +5% tax rate
                        Octavian's Rome
                        Barbarian Subduers: +20% melee attack during battles against Barbarian tribes
                        Romanisation: +4 to cultural conversion
                        Antony's Rome
                        Cultural Assimilation: -50% public order penalties due to presence of foreign cultures
                        All Will Serve: -50% upkeep cost for all auxiliary units
                        Pompey's Rome
                        Expert Seafarers: +2 recruitment slots in all ports
                        Pioneers: +15% movement range for all armies and fleets
                        Eastern Empires

                        Cultural Traits
                        Great Marksmen: +25% ammunition for all units
                        Secret Police: Increased security against agents in all provinces
                        Parthia
                        Cavalry Masters: -25% recruitment cost for all cavalry units
                        Multiculturalism: -25% public order due to presence of foreign cultures
                        Armenia
                        Proud People: +20% morale for all units during battles in own territory
                        Bridge Builders: Minor diplomatic bonus with all Hellenistic and Eastern factions
                        Balkan Tribes

                        Cultural Traits
                        Mercenary Armies: +50% mercenary upkeep costs
                        Promise of Loot: -50% mercenary recruitment costs
                        Dacia
                        Fierce Independence: +20% melee attack in own or allied territory
                        Our Gods: Public order bonus (maximum of +8) from presence of Balkan culture
                        Successor Kingdoms

                        Cultural Traits
                        Greek Hearts: +15% morale when fighting in own or allied territory
                        Alexander's Legacy: -50% resistance to foreign occupation
                        Egypt
                        Ptolemaic Enlightenment: +20% research rate
                        Nile Valley: +1 food in all regions
                        Brittanic Tribes

                        Cultural Traits
                        Heroic Culture: +20% charge bonus in battles when attacking
                        Warrior Society: +2 public order for every war
                        Iceni
                        Pastoral Ways: +20% wealth from all agricultural buildings
                        Cultural Aspirations: Moderate diplomatic bonus with all non-barbarian tribes
                        Germanic Tribes

                        Cultural Traits
                        Terrors of the Night: Can always choose to fight night battles
                        Warrior Society: +2 public order for every war
                        Marcomanni
                        Tribal Conquerors: +20% melee attack during battles against Barbarian tribes
                        Marauders: +100% income from raiding and sacking

                        CAESAR IN GAUL CAMPAIGN

                        Roman

                        Cultural Traits
                        Legions: +2 recruitment slots in all provinces
                        Marching Orders: +15% movement distance for all armies
                        Rome
                        Paragons of Civilisation: +15% morale during battles in neutral or enemy territory
                        Romanisation: +2 to cultural conversion
                        Gallic Tribes

                        Cultural Traits
                        Gallic Horsemanship: +15% melee attack for all cavalry
                        Warrior Society: +2 public order for every war
                        Arverni
                        Gallic Hegemonists: Major diplomatic bonus with all Celtic tribes
                        Champions of Gaul: +15% melee attack during battles in own or allied territory
                        Nervii
                        Ambushers: +50% chance of successfully launching an ambush
                        Bravest of the Belgae: +15% morale during battles in own or allied territory
                        Germanic Tribes

                        Cultural Traits
                        Terrors of the Night: Can always choose to fight night battles
                        Warrior Society: +2 public order for every war
                        Suebi
                        Invaders from Germania: +20% melee attack during battles in neutral or enemy territory
                        Marauders: +100% income from raiding and sacking

                        HANNIBAL AT THE GATES CAMPAIGN

                        Carthaginians

                        Cultural Traits
                        Mercenary Armies: -25% mercenary upkeep costs
                        Trade Heritage: +15% wealth from all commerce buildings
                        Carthage
                        Strategic Effort: +15% movement range for all armies and fleets
                        The Great Enemy: Major diplomatic penalty with all Latin factions
                        Romans

                        Cultural Traits
                        Legions: +2 recruitment slots in all provinces
                        Marching Orders: +15% movement distance for all armies
                        Rome
                        Carthago Delenda Est: Major diplomatic penalty with all Punic factions
                        Agrarian Wisdom: +30% wealth from agricultural buildings
                        Greek States

                        Cultural Traits
                        Independence: +20% melee defence during battles in own or allied territory
                        Classical Heritage: +4 to cultural conversion
                        Syracuse
                        Archimede's Eureka: +20% research rate
                        Flowering Culture: +20% wealth from culture
                        Iberian Tribes

                        Cultural Traits
                        Scouts: Increased chance for all characters to discover hidden agents and armies
                        Warrior People: +4 public order from presence of an army in a province
                        Lusitani
                        Ambushers: +50% chance of successfully launching an ambush
                        Mighty Warriors: +2 experience for all infantry recruits
                        Arevaci
                        Horsemanship: -20% recruitment cost for all cavalry units
                        One People: Major diplomatic bonus with all Iberian factions

                        WRATH OF SPARTA

                        Greek States

                        Cultural Traits
                        Slaves: -85% reduction in unrest caused by slaves but also income generated by them
                        Slaves: 50% reduction in slave population decline
                        Athenai
                        Wooden Wall: +2 recruitment slots in all ports
                        Dreams of Empire: -10 happiness in all regions
                        Sparta
                        Helots: +100% wealth from slaves
                        Spartiate: +3 experience ranks for all Spartan units
                        Boiotian League
                        Rising Military: +15% morale for all units
                        Rival of Athens: Moderate diplomatic penalty with all Ionian factions
                        Korinthos
                        Love of Aphrodite: +4 growth in all regions
                        Maritime Heritage: +15% ship battle speed
                        Dernière modification par Chiefs, 10 July 2015, 15h29.

                        Commentaire


                        • Voici la bonne procédure pour obtenir le patch beta :
                          • RESTART STEAM
                          • In Steam games library, right-click “Total War: ROME II – Emperor Edition” and select “Properties”.
                          • In the Properties window, select the “BETAS” tab.
                          • Select “patch_17_beta -from the “Select the beta you would like to opt into:” drop-down box.
                          • “Total War: ROME II – Emperor Edition” will then update
                          - CA French Community Coordinator -

                          Commentaire


                          • Je vais essayer d'installer coque sony xperia z3+ housse samsung galaxy a7
                            Dernière modification par smile173, 05 August 2015, 11h22.

                            Commentaire


                            • Le patch 17 est disponible, pour plus d'information sur le contenu et les changements apportés : http://wiki.totalwar.com/w/Total_War...ampaign=buffer
                              Dernière modification par Chiefs, 20 August 2015, 23h02.

                              Commentaire


                              • Les sauvegardes sont compatibles ?

                                Commentaire

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